Warn if using software OpenGL, sound driver now falls back to WaveOut by default
This commit is contained in:
@@ -68,7 +68,7 @@ public:
|
||||
CStringArray m_asAdditionalSongFolders;
|
||||
CString m_DWIPath;
|
||||
|
||||
CString m_bSoundDrivers;
|
||||
CString m_sSoundDrivers;
|
||||
float m_fSoundVolume;
|
||||
|
||||
void ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame );
|
||||
|
||||
Reference in New Issue
Block a user