[splittiming] SpeedSegments run on Seconds now.
ScreenEdit's code probably needs to be redone. At least, someone find a way to remove "Beats" or "Seconds" from the text entry area.
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@@ -64,7 +64,7 @@ protected:
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void DrawTickcountText( const float fBeat, int iTicks );
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void DrawComboText( const float fBeat, int iCombo );
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void DrawLabelText( const float fBeat, RString sLabel );
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void DrawSpeedText( const float fBeat, float fPercent, float fWait );
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void DrawSpeedText( const float fBeat, float fPercent, float fWait, unsigned short usMode );
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void DrawAttackText( const float fBeat, const Attack &attack );
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void DrawBGChangeText( const float fBeat, const RString sNewBGName );
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float GetWidth() const;
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