Fix: Marvelous timing in menus. Note: We didn't notice this bug because if we don't edit it, it will remain at 2.
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@@ -281,11 +281,16 @@ static void WheelSpeed( int &sel, bool ToSel, const ConfOption *pConfOption )
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/* Gameplay options */
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MOVE( SoloSingles, PREFSMAN->m_bSoloSingle );
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MOVE( EasterEggs, PREFSMAN->m_bEasterEggs );
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MOVE( MarvelousTiming, PREFSMAN->m_iMarvelousTiming );
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MOVE( AllowExtraStage, PREFSMAN->m_bAllowExtraStage );
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MOVE( PickExtraStage, PREFSMAN->m_bPickExtraStage );
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MOVE( UnlockSystem, PREFSMAN->m_bUseUnlockSystem );
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static void MarvelousTiming( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 0, 1, 2 };
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MoveMap( sel, PREFSMAN->m_iMarvelousTiming, ToSel, mapping, ARRAYSIZE(mapping) );
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}
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static void CoinModeM( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const CoinMode mapping[] = { COIN_HOME, COIN_PAY, COIN_FREE };
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