Add text using Lua rather than baked in.
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@@ -1,3 +1,10 @@
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return LoadActor( "_music scroll background" ) .. {
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local children = {
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InitCommand = cmd(scale_or_crop_background),
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LoadActor( "_music scroll background" ) .. {
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InitCommand = cmd(scale_or_crop_background);
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};
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LoadFont( "ScreenMusicScroll", "thanks" ) .. {
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Text = "Thank you for playing!";
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InitCommand = cmd(align,0,1;x,SCREEN_LEFT+20;y,SCREEN_BOTTOM-40;zoom,.8)
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};
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}
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}
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return WrapInActorFrame( children )
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