fix workout goal not working correctly when CurStageIndex > 0
This commit is contained in:
@@ -16,14 +16,14 @@ public:
|
||||
|
||||
void Load();
|
||||
void LoadFromNode( const XNode* pNode );
|
||||
void SetFromGameState();
|
||||
void SetFromCurrentWorkout();
|
||||
void SetFromGameStateAndHighlightSong( int iSongIndex );
|
||||
|
||||
// Lua
|
||||
void PushSelf( lua_State *L );
|
||||
|
||||
protected:
|
||||
void SetFromGameStateInternal( int iNumSongsToShowForCurrentStage );
|
||||
void SetInternal( int iNumSongsToShowForCurrentStage );
|
||||
void HighlightSong( int iSongIndex );
|
||||
|
||||
Sprite m_sprEmpty;
|
||||
|
||||
Reference in New Issue
Block a user