metric bResetGameState
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@@ -87,11 +87,6 @@ REGISTER_SCREEN_CLASS( ScreenRanking );
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REGISTER_SCREEN_CLASS( ScreenRankingScroller );
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REGISTER_SCREEN_CLASS( ScreenRankingLines );
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ScreenRanking::ScreenRanking():
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ScreenAttract( false /*dont reset GAMESTATE*/ )
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{
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}
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void ScreenRanking::Init()
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{
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// watch out: ThemeMetricStepsTypesToShow inverts the results
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