metric bResetGameState
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@@ -22,7 +22,7 @@
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REGISTER_SCREEN_CLASS( ScreenEnding );
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ScreenEnding::ScreenEnding() : ScreenAttract( false/*dont reset GAMESTATE*/ )
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ScreenEnding::ScreenEnding()
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{
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if( PREFSMAN->m_bScreenTestMode )
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{
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