ARRAYSIZE -> ARRAYLEN
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@@ -14,7 +14,7 @@
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#include "arch/Dialog/Dialog.h"
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#include <float.h>
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#define ONE( arr ) { for( unsigned Z = 0; Z < ARRAYSIZE(arr); ++Z ) arr[Z]=1.0f; }
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#define ONE( arr ) { for( unsigned Z = 0; Z < ARRAYLEN(arr); ++Z ) arr[Z]=1.0f; }
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void PlayerOptions::Init()
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{
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