move screenshot key to PrntScrn
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@@ -560,7 +560,7 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
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}
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}
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if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_F5))
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if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_PRINT))
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{
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// Save Screenshot.
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CString sPath;
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