separate movie color depth
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@@ -106,6 +106,7 @@ void ApplyGraphicOptions()
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THEME->GetPathToG("Common window icon") ) );
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bNeedReload |= TEXTUREMAN->SetPrefs(
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PREFSMAN->m_iTextureColorDepth,
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PREFSMAN->m_iMovieColorDepth,
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PREFSMAN->m_bDelayedTextureDelete,
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PREFSMAN->m_iMaxTextureResolution );
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@@ -337,6 +338,7 @@ RageDisplay *CreateDisplay()
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ini.GetValueI( sKey, "Height", PREFSMAN->m_iDisplayHeight );
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ini.GetValueI( sKey, "DisplayColor", PREFSMAN->m_iDisplayColorDepth );
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ini.GetValueI( sKey, "TextureColor", PREFSMAN->m_iTextureColorDepth );
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ini.GetValueI( sKey, "MovieColor", PREFSMAN->m_iMovieColorDepth );
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ini.GetValueB( sKey, "AntiAliasing", PREFSMAN->m_bAntiAliasing );
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// Update last seen video card
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@@ -501,6 +503,7 @@ int main(int argc, char* argv[])
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TEXTUREMAN = new RageTextureManager();
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TEXTUREMAN->SetPrefs(
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PREFSMAN->m_iTextureColorDepth,
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PREFSMAN->m_iMovieColorDepth,
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PREFSMAN->m_bDelayedTextureDelete,
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PREFSMAN->m_iMaxTextureResolution );
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