support for full CRS specification and PlayerBest/Worst

This commit is contained in:
Chris Danford
2003-02-16 10:12:03 +00:00
parent e0aaf15c54
commit e19fa17d9b
27 changed files with 482 additions and 273 deletions
+6 -6
View File
@@ -211,9 +211,9 @@ void ScreenRanking::SetPage( PageToShow pts )
for( int p=0; p<NUM_PLAYERS; p++ )
{
bRecentHighScore |=
pts.nt == GAMESTATE->m_LastRankingNotesType &&
GAMESTATE->m_LastRankingCategory[p] == pts.category &&
GAMESTATE->m_iLastRankingIndex[p] == l;
pts.nt == GAMESTATE->m_RankingNotesType &&
GAMESTATE->m_RankingCategory[p] == pts.category &&
GAMESTATE->m_iRankingIndex[p] == l;
}
if( bRecentHighScore )
@@ -248,9 +248,9 @@ void ScreenRanking::SetPage( PageToShow pts )
m_textTime[l].SetDiffuse( TEXT_COLOR );
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( pts.pCourse == GAMESTATE->m_pLastPlayedCourse &&
pts.nt == GAMESTATE->m_LastRankingNotesType &&
GAMESTATE->m_iLastRankingIndex[p] == l )
if( pts.pCourse == GAMESTATE->m_pRankingCourse &&
pts.nt == GAMESTATE->m_RankingNotesType &&
GAMESTATE->m_iRankingIndex[p] == l )
{
m_textNames[l].SetEffectBlinking();
m_textScores[l].SetEffectBlinking();