support for full CRS specification and PlayerBest/Worst
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@@ -95,8 +95,8 @@ void GameState::ResetLastRanking()
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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m_LastRankingCategory[p] = (RankingCategory)-1;
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m_iLastRankingIndex[p] = -1;
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m_RankingCategory[p] = (RankingCategory)-1;
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m_iRankingIndex[p] = -1;
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}
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}
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