add name to Actor

This commit is contained in:
Chris Danford
2003-04-12 06:16:12 +00:00
parent ca1b94a043
commit e148806d1b
91 changed files with 555 additions and 786 deletions
+9 -9
View File
@@ -52,7 +52,7 @@ ScreenSelectMode (Constructor)
Desc: Sets up the screen display
************************************/
ScreenSelectMode::ScreenSelectMode()
ScreenSelectMode::ScreenSelectMode() : Screen("ScreenSelectMode")
{
LOG->Trace( "ScreenSelectMode::ScreenSelectMode()" );
GAMESTATE->m_bPlayersCanJoin = true;
@@ -356,9 +356,9 @@ void ScreenSelectMode::MenuStart( PlayerNumber pn )
if( FOLD_ON_JOIN )
{
m_sprJoinMessage[pn].BeginTweening( 0.25f );
m_sprJoinMessage[pn].SetTweenZoomY( 0 );
m_sprJoinMessage[pn].SetZoomY( 0 );
m_sprJoinFrame[pn].BeginTweening( 0.25f );
m_sprJoinFrame[pn].SetTweenZoomY( 0 );
m_sprJoinFrame[pn].SetZoomY( 0 );
}
RefreshModeChoices();
@@ -381,7 +381,7 @@ void ScreenSelectMode::TweenOnScreen()
{
float fOriginalZoomY = m_ScrollingList.GetZoomY();
m_ScrollingList.BeginTweening( 0.5f );
m_ScrollingList.SetTweenZoomY( fOriginalZoomY );
m_ScrollingList.SetZoomY( fOriginalZoomY );
for( int p=0; p<NUM_PLAYERS; p++ )
{
@@ -392,27 +392,27 @@ void ScreenSelectMode::TweenOnScreen()
fOriginalX = m_sprJoinMessage[p].GetX();
m_sprJoinMessage[p].SetX( m_sprJoinMessage[p].GetX()+fOffScreenOffset );
m_sprJoinMessage[p].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
m_sprJoinMessage[p].SetTweenX( fOriginalX );
m_sprJoinMessage[p].SetX( fOriginalX );
fOriginalX = m_sprJoinFrame[p].GetX();
m_sprJoinFrame[p].SetX( m_sprJoinMessage[p].GetX()+fOffScreenOffset );
m_sprJoinFrame[p].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
m_sprJoinFrame[p].SetTweenX( fOriginalX );
m_sprJoinFrame[p].SetX( fOriginalX );
}
}
void ScreenSelectMode::TweenOffScreen()
{
m_ScrollingList.BeginTweening( 0.5f );
m_ScrollingList.SetTweenZoomY( 0 );
m_ScrollingList.SetZoomY( 0 );
for( int p=0; p<NUM_PLAYERS; p++ )
{
float fOffScreenOffset = float( (p==PLAYER_1) ? -SCREEN_WIDTH : +SCREEN_WIDTH );
m_sprJoinMessage[p].BeginTweening( 0.5f, Actor::TWEEN_DECELERATE );
m_sprJoinMessage[p].SetTweenX( m_sprJoinMessage[p].GetX()+fOffScreenOffset );
m_sprJoinMessage[p].SetX( m_sprJoinMessage[p].GetX()+fOffScreenOffset );
m_sprJoinFrame[p].BeginTweening( 0.5f, Actor::TWEEN_DECELERATE );
m_sprJoinFrame[p].SetTweenX( m_sprJoinMessage[p].GetX()+fOffScreenOffset );
m_sprJoinFrame[p].SetX( m_sprJoinMessage[p].GetX()+fOffScreenOffset );
}
}