add name to Actor

This commit is contained in:
Chris Danford
2003-04-12 06:16:12 +00:00
parent ca1b94a043
commit e148806d1b
91 changed files with 555 additions and 786 deletions
+3 -4
View File
@@ -41,8 +41,7 @@ const float BUTTON_COLUMN_X[NUM_GAME_TO_DEVICE_SLOTS*MAX_GAME_CONTROLLERS] =
};
ScreenMapControllers::ScreenMapControllers()
ScreenMapControllers::ScreenMapControllers() : Screen("ScreenMapControllers")
{
LOG->Trace( "ScreenMapControllers::ScreenMapControllers()" );
@@ -149,7 +148,7 @@ void ScreenMapControllers::Input( const DeviceInput& DeviceI, const InputEventTy
m_textError.SetDiffuse( RageColor(0,1,0,1) );
m_textError.BeginTweening( 3 );
m_textError.BeginTweening( 1 );
m_textError.SetTweenDiffuse( RageColor(0,1,0,0) );
m_textError.SetDiffuse( RageColor(0,1,0,0) );
return;
}
@@ -171,7 +170,7 @@ void ScreenMapControllers::Input( const DeviceInput& DeviceI, const InputEventTy
m_textError.SetDiffuse( RageColor(0,1,0,1) );
m_textError.BeginTweening( 3 );
m_textError.BeginTweening( 1 );
m_textError.SetTweenDiffuse( RageColor(0,1,0,0) );
m_textError.SetDiffuse( RageColor(0,1,0,0) );
return; // ignore this press
}