add name to Actor

This commit is contained in:
Chris Danford
2003-04-12 06:16:12 +00:00
parent ca1b94a043
commit e148806d1b
91 changed files with 555 additions and 786 deletions
+10 -10
View File
@@ -128,18 +128,18 @@ void BPMDisplay::SetBPMRange( float fLowBPM, float fHighBPM )
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
{
m_textBPM.SetTweenDiffuse( EXTRA_COLOR );
m_sprLabel.SetTweenDiffuse( EXTRA_COLOR );
m_textBPM.SetDiffuse( EXTRA_COLOR );
m_sprLabel.SetDiffuse( EXTRA_COLOR );
}
else if( m_fLowBPM != m_fHighBPM )
{
m_textBPM.SetTweenDiffuse( CHANGE_COLOR );
m_sprLabel.SetTweenDiffuse( CHANGE_COLOR );
m_textBPM.SetDiffuse( CHANGE_COLOR );
m_sprLabel.SetDiffuse( CHANGE_COLOR );
}
else
{
m_textBPM.SetTweenDiffuse( NORMAL_COLOR );
m_sprLabel.SetTweenDiffuse( NORMAL_COLOR );
m_textBPM.SetDiffuse( NORMAL_COLOR );
m_sprLabel.SetDiffuse( NORMAL_COLOR );
}
}
@@ -149,8 +149,8 @@ void BPMDisplay::CycleRandomly()
m_CountingState = cycle_randomly;
m_fTimeLeftInState = 0;
m_textBPM.SetTweenDiffuse( NORMAL_COLOR );
m_sprLabel.SetTweenDiffuse( NORMAL_COLOR );
m_textBPM.SetDiffuse( NORMAL_COLOR );
m_sprLabel.SetDiffuse( NORMAL_COLOR );
}
void BPMDisplay::NoBPM()
@@ -158,6 +158,6 @@ void BPMDisplay::NoBPM()
m_CountingState = no_bpm;
m_textBPM.SetText( "..." );
m_textBPM.SetTweenDiffuse( NORMAL_COLOR );
m_sprLabel.SetTweenDiffuse( NORMAL_COLOR );
m_textBPM.SetDiffuse( NORMAL_COLOR );
m_sprLabel.SetDiffuse( NORMAL_COLOR );
}