LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)

This commit is contained in:
Glenn Maynard
2006-10-09 08:24:10 +00:00
parent f1ca420069
commit e11914d4bb
68 changed files with 132 additions and 132 deletions
+2 -2
View File
@@ -28,14 +28,14 @@ void MemoryCardDisplay::Load( PlayerNumber pn )
}
}
void MemoryCardDisplay::LoadFromNode( const RString& sDir, const XNode* pNode )
void MemoryCardDisplay::LoadFromNode( const XNode* pNode )
{
PlayerNumber pn;
pNode->GetAttrValue("PlayerNumber", (int&) pn );
Load( pn );
ActorFrame::LoadFromNode( sDir, pNode );
ActorFrame::LoadFromNode( pNode );
}
void MemoryCardDisplay::Update( float fDelta )