LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)

This commit is contained in:
Glenn Maynard
2006-10-09 08:24:10 +00:00
parent f1ca420069
commit e11914d4bb
68 changed files with 132 additions and 132 deletions
+2 -2
View File
@@ -16,7 +16,7 @@ Judgment::Judgment()
m_mpToTrack = MultiPlayer_Invalid;
}
void Judgment::LoadFromNode( const RString& sDir, const XNode* pNode )
void Judgment::LoadFromNode( const XNode* pNode )
{
RString sFile;
if( ActorUtil::GetAttrPath(pNode, "File", sFile) )
@@ -29,7 +29,7 @@ void Judgment::LoadFromNode( const RString& sDir, const XNode* pNode )
LoadNormal();
}
ActorFrame::LoadFromNode( sDir, pNode );
ActorFrame::LoadFromNode( pNode );
}
void Judgment::LoadNormal()