LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)
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@@ -95,7 +95,7 @@ BitmapText &BitmapText::operator =( const BitmapText &cpy )
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return *this;
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}
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void BitmapText::LoadFromNode( const RString& sDir, const XNode* pNode )
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void BitmapText::LoadFromNode( const XNode* pNode )
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{
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RString sText;
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pNode->GetAttrValue( "Text", sText );
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@@ -117,7 +117,7 @@ void BitmapText::LoadFromNode( const RString& sDir, const XNode* pNode )
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LoadFromFont( THEME->GetPathF( "", sFont ) );
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SetText( sText, sAltText );
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Actor::LoadFromNode( sDir, pNode );
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Actor::LoadFromNode( pNode );
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}
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