LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)

This commit is contained in:
Glenn Maynard
2006-10-09 08:24:10 +00:00
parent f1ca420069
commit e11914d4bb
68 changed files with 132 additions and 132 deletions
+2 -2
View File
@@ -13,7 +13,7 @@ public:
virtual ~ActorFrame();
virtual void InitState();
void LoadFromNode( const RString& sDir, const XNode* pNode );
void LoadFromNode( const XNode* pNode );
virtual Actor *Copy() const;
virtual void AddChild( Actor* pActor );
@@ -68,7 +68,7 @@ public:
void RunCommands( const apActorCommands& cmds ) { this->RunCommands( *cmds ); } // convenience
protected:
void LoadChildrenFromNode( const RString& sDir, const XNode* pNode );
void LoadChildrenFromNode( const XNode* pNode );
vector<Actor*> m_SubActors;
bool m_bPropagateCommands;