From e0c7539a42a2db86cb5bf3e59c3a7c84039b749f Mon Sep 17 00:00:00 2001 From: Geoff Benson Date: Wed, 23 Jun 2004 12:12:22 +0000 Subject: [PATCH] Updated sizing/positioning on Techno Motion to better match arcade --- stepmania/src/ArrowEffects.cpp | 2 +- stepmania/src/GameManager.cpp | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/stepmania/src/ArrowEffects.cpp b/stepmania/src/ArrowEffects.cpp index 0e178f48c5..37a7db1380 100644 --- a/stepmania/src/ArrowEffects.cpp +++ b/stepmania/src/ArrowEffects.cpp @@ -422,7 +422,7 @@ float ArrowGetZoom( PlayerNumber pn ) /* Hack: make STYLE_TECHNO_VERSUS8 fit. */ if( GAMESTATE->m_CurGame == GAME_TECHNO && GAMESTATE->m_CurStyle == STYLE_TECHNO_VERSUS8 ) - return 0.8f; + return 0.6f; return 1.0f; } diff --git a/stepmania/src/GameManager.cpp b/stepmania/src/GameManager.cpp index e4a8111418..96de4cc85d 100644 --- a/stepmania/src/GameManager.cpp +++ b/stepmania/src/GameManager.cpp @@ -25,8 +25,8 @@ const int DS3DDX_COL_SPACING = 46; const int BM_COL_SPACING = 34; const int IIDX_COL_SPACING = 34; const int MANIAX_COL_SPACING = 36; -const int TECHNO_COL_SPACING = 50; -const int TECHNO_VERSUS_COL_SPACING = 35; +const int TECHNO_COL_SPACING = 56; +const int TECHNO_VERSUS_COL_SPACING = 33; const int PNM5_COL_SPACING = 32; const int PNM9_COL_SPACING = 32; @@ -2183,7 +2183,7 @@ StyleDef g_StyleDefs[NUM_STYLES] = "single8", // m_szName STEPS_TYPE_TECHNO_SINGLE8, // m_StepsType StyleDef::ONE_PLAYER_ONE_CREDIT, // m_StyleType - { 214, 426 }, // m_iCenterX + { 224, 416 }, // m_iCenterX 8, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1 @@ -2218,7 +2218,7 @@ StyleDef g_StyleDefs[NUM_STYLES] = "versus8", // m_szName STEPS_TYPE_TECHNO_SINGLE8, // m_StepsType StyleDef::TWO_PLAYERS_TWO_CREDITS, // m_StyleType - { 150, 480 }, // m_iCenterX + { 132, 508 }, // m_iCenterX 8, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1