std::size_t -> size_t

Removing std prefix from all size_t.
This commit is contained in:
sukibaby
2024-10-01 01:46:26 -07:00
committed by teejusb
parent 8d125f3951
commit e0b254968d
161 changed files with 755 additions and 755 deletions
+3 -3
View File
@@ -66,10 +66,10 @@ void ScreenNameEntry::ScrollingText::Init( const RString &sName, const std::vect
void ScreenNameEntry::ScrollingText::DrawPrimitives()
{
const float fFakeBeat = GAMESTATE->m_Position.m_fSongBeat;
const std::size_t iClosestIndex = std::lrint( fFakeBeat ) % CHARS_CHOICES.size();
const size_t iClosestIndex = std::lrint( fFakeBeat ) % CHARS_CHOICES.size();
const float fClosestYOffset = GetClosestCharYOffset( fFakeBeat );
std::size_t iCharIndex = ( iClosestIndex - NUM_CHARS_TO_DRAW_BEHIND + CHARS_CHOICES.size() ) % CHARS_CHOICES.size();
size_t iCharIndex = ( iClosestIndex - NUM_CHARS_TO_DRAW_BEHIND + CHARS_CHOICES.size() ) % CHARS_CHOICES.size();
float fY = GRAY_ARROWS_Y + ( fClosestYOffset - g_iNumCharsToDrawBehind ) * g_fCharsSpacingY;
for( int i = 0; i < NUM_CHARS_TO_DRAW_TOTAL; ++i )
@@ -277,7 +277,7 @@ void ScreenNameEntry::Init()
std::vector<GameInput> gi;
GAMESTATE->GetCurrentStyle(p)->StyleInputToGameInput( iCol, p, gi );
bool gi_is_start= false;
for(std::size_t i= 0; i < gi.size(); ++i)
for(size_t i= 0; i < gi.size(); ++i)
{
gi_is_start|= (INPUTMAPPER->GameButtonToMenuButton(gi[i].button)
== GAME_BUTTON_START);