Check for glu and udev in cmake
This commit is contained in:
@@ -0,0 +1,85 @@
|
|||||||
|
# - try to find the udev library
|
||||||
|
#
|
||||||
|
# Cache Variables: (probably not for direct use in your scripts)
|
||||||
|
# UDEV_INCLUDE_DIR
|
||||||
|
# UDEV_SOURCE_DIR
|
||||||
|
# UDEV_LIBRARY
|
||||||
|
#
|
||||||
|
# Non-cache variables you might use in your CMakeLists.txt:
|
||||||
|
# UDEV_FOUND
|
||||||
|
# UDEV_INCLUDE_DIRS
|
||||||
|
# UDEV_LIBRARIES
|
||||||
|
#
|
||||||
|
# Requires these CMake modules:
|
||||||
|
# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
|
||||||
|
#
|
||||||
|
# Original Authors:
|
||||||
|
# 2014, Kevin M. Godby <kevin@godby.org>
|
||||||
|
# 2021, Rylie Pavlik <rylie.pavlik@collabora.com> <rylie@ryliepavlik.com>
|
||||||
|
#
|
||||||
|
# Copyright 2014, Kevin M. Godby <kevin@godby.org>
|
||||||
|
# Copyright 2021, Collabora, Ltd.
|
||||||
|
#
|
||||||
|
# SPDX-License-Identifier: BSL-1.0
|
||||||
|
#
|
||||||
|
# Distributed under the Boost Software License, Version 1.0.
|
||||||
|
# (See accompanying file LICENSE_1_0.txt or copy at
|
||||||
|
# http://www.boost.org/LICENSE_1_0.txt)
|
||||||
|
|
||||||
|
set(UDEV_ROOT_DIR
|
||||||
|
"${UDEV_ROOT_DIR}"
|
||||||
|
CACHE
|
||||||
|
PATH
|
||||||
|
"Directory to search for udev")
|
||||||
|
|
||||||
|
if(NOT ANDROID)
|
||||||
|
find_package(PkgConfig QUIET)
|
||||||
|
if(PKG_CONFIG_FOUND)
|
||||||
|
pkg_check_modules(PC_LIBUDEV QUIET libudev)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
find_library(UDEV_LIBRARY
|
||||||
|
NAMES
|
||||||
|
udev
|
||||||
|
PATHS
|
||||||
|
${PC_LIBUDEV_LIBRARY_DIRS}
|
||||||
|
${PC_LIBUDEV_LIBDIR}
|
||||||
|
HINTS
|
||||||
|
"${UDEV_ROOT_DIR}"
|
||||||
|
PATH_SUFFIXES
|
||||||
|
lib
|
||||||
|
)
|
||||||
|
|
||||||
|
get_filename_component(_libdir "${UDEV_LIBRARY}" PATH)
|
||||||
|
|
||||||
|
find_path(UDEV_INCLUDE_DIR
|
||||||
|
NAMES
|
||||||
|
libudev.h
|
||||||
|
PATHS
|
||||||
|
${PC_LIBUDEV_INCLUDE_DIRS}
|
||||||
|
${PC_LIBUDEV_INCLUDEDIR}
|
||||||
|
HINTS
|
||||||
|
"${_libdir}"
|
||||||
|
"${_libdir}/.."
|
||||||
|
"${UDEV_ROOT_DIR}"
|
||||||
|
PATH_SUFFIXES
|
||||||
|
include
|
||||||
|
)
|
||||||
|
|
||||||
|
include(FindPackageHandleStandardArgs)
|
||||||
|
find_package_handle_standard_args(udev
|
||||||
|
DEFAULT_MSG
|
||||||
|
UDEV_LIBRARY
|
||||||
|
UDEV_INCLUDE_DIR
|
||||||
|
)
|
||||||
|
|
||||||
|
if(UDEV_FOUND)
|
||||||
|
list(APPEND UDEV_LIBRARIES ${UDEV_LIBRARY})
|
||||||
|
list(APPEND UDEV_INCLUDE_DIRS ${UDEV_INCLUDE_DIR})
|
||||||
|
mark_as_advanced(UDEV_ROOT_DIR)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
mark_as_advanced(UDEV_INCLUDE_DIR
|
||||||
|
UDEV_LIBRARY)
|
||||||
|
|
||||||
@@ -338,6 +338,11 @@ elseif(LINUX OR BSD)
|
|||||||
|
|
||||||
set(OpenGL_GL_PREFERENCE GLVND)
|
set(OpenGL_GL_PREFERENCE GLVND)
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
|
if (NOT OPENGL_GLU_FOUND) # it's an optional component of OpenGL, but we use it for glew build
|
||||||
|
message(FATAL_ERROR "libglu was not found")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
find_package(udev REQUIRED)
|
||||||
endif(WIN32) # LINUX OR BSD, APPLE
|
endif(WIN32) # LINUX OR BSD, APPLE
|
||||||
|
|
||||||
configure_file("${SM_SRC_DIR}/config.in.hpp"
|
configure_file("${SM_SRC_DIR}/config.in.hpp"
|
||||||
|
|||||||
Reference in New Issue
Block a user