From e085a40b01b22cd7612ef06b6913a160b81e252e Mon Sep 17 00:00:00 2001 From: "Ben \"root\" Anderson" Date: Sun, 9 Feb 2014 07:43:35 -0600 Subject: [PATCH] Revert "Attempt preventative file not found crashing." This reverts commit c5637444abed4394487082b172ff6984930321f9. This didn't actually fix anything, but moved the crash from start of ScreenGameplay to parsing the .sm file during load. --- src/NotesLoaderSM.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/NotesLoaderSM.cpp b/src/NotesLoaderSM.cpp index 2f6362649b..0907970741 100644 --- a/src/NotesLoaderSM.cpp +++ b/src/NotesLoaderSM.cpp @@ -793,11 +793,7 @@ bool SMLoader::LoadFromBGChangesString( BackgroundChange &change, const RString // fall through } - if (FILEMAN->DoesFileExist(change.m_def.m_sFile1)) - { - return aBGChangeValues.size() >= 2; - } - return false; + return aBGChangeValues.size() >= 2; } bool SMLoader::LoadNoteDataFromSimfile( const RString &path, Steps &out )