fix compile error
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@@ -150,7 +150,7 @@ void ScreenGameplay::Init()
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// fill in difficulty of CPU players with that of the first human player
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FOREACH_CpuPlayer(p)
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FOREACH_PotentialCpuPlayer(p)
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GAMESTATE->m_pCurNotes[p] = GAMESTATE->m_pCurNotes[ GAMESTATE->GetFirstHumanPlayer() ];
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switch( GAMESTATE->m_PlayMode )
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