diff --git a/stepmania/src/ReceptorArrow.cpp b/stepmania/src/ReceptorArrow.cpp index 4cc5393b6c..b821d8b188 100644 --- a/stepmania/src/ReceptorArrow.cpp +++ b/stepmania/src/ReceptorArrow.cpp @@ -36,9 +36,9 @@ bool ReceptorArrow::Load( CString NoteSkin, const PlayerState* pPlayerState, int m_pPressBlock.Load( NOTESKIN->GetPathToFromNoteSkinAndButton(NoteSkin,sButton,"KeypressBlock") ); - m_pReceptorWaiting->SetEffectClock( Actor::EffectClock::CLOCK_BGM_BEAT ); - m_pReceptorGo->SetEffectClock( Actor::EffectClock::CLOCK_BGM_BEAT ); - m_pPressBlock->SetEffectClock( Actor::EffectClock::CLOCK_BGM_BEAT ); + m_pReceptorWaiting->SetEffectClock( Actor::CLOCK_BGM_BEAT ); + m_pReceptorGo->SetEffectClock( Actor::CLOCK_BGM_BEAT ); + m_pPressBlock->SetEffectClock( Actor::CLOCK_BGM_BEAT ); // draw pressblock before receptors this->AddChild( m_pPressBlock );