update disqualified only for the player that changed

This commit is contained in:
Chris Danford
2005-03-13 01:03:22 +00:00
parent 4b824bbe47
commit e080e9f61b
+1 -2
View File
@@ -152,8 +152,7 @@ void ScreenPlayerOptions::Input( const DeviceInput& DeviceI, const InputEventTyp
// UGLY: Update m_Disqualified whenever Start is pressed
if( MenuI.IsValid() && MenuI.button == MENU_BUTTON_START )
FOREACH_HumanPlayer( p )
UpdateDisqualified( p );
UpdateDisqualified( pn );
}
void ScreenPlayerOptions::HandleScreenMessage( const ScreenMessage SM )