Little Xbox fix : FAILED macro was already defined somewhere deep.
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@@ -3,6 +3,11 @@
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#ifndef ScreenServiceAction_H
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#ifndef ScreenServiceAction_H
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#define ScreenServiceAction_H
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#define ScreenServiceAction_H
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//There's a FAILED macro somewhere in winerror.h, which gets included with Xbox.
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#if defined(_XBOX)
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#undef FAILED
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#endif
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#include "ScreenPrompt.h"
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#include "ScreenPrompt.h"
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class ScreenServiceAction : public ScreenPrompt
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class ScreenServiceAction : public ScreenPrompt
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