war on -Werror, part 8: more informals.
General guide: if the parameter name and its typings match almost exactly, the name goes away. Otherwise, it's commented out to allow for some documentation.
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@@ -9,11 +9,11 @@ class ScoreKeeperRave : public ScoreKeeper
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{
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public:
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ScoreKeeperRave( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
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void OnNextSong( int iSongInCourseIndex, const Steps *pSteps, const NoteData *pNoteData ) { }
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void OnNextSong( int /* iSongInCourseIndex */, const Steps *, const NoteData * ) { }
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void HandleTapScore( const TapNote &tn );
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void HandleTapRowScore( const NoteData &nd, int iRow );
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void HandleHoldScore( const TapNote &tn );
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void HandleHoldActiveSeconds( float fMusicSecondsHeld ) {}
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void HandleHoldActiveSeconds( float /* fMusicSecondsHeld */ ) {}
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void HandleTapScoreNone();
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protected:
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