war on -Werror, part 8: more informals.
General guide: if the parameter name and its typings match almost exactly, the name goes away. Otherwise, it's commented out to allow for some documentation.
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@@ -161,7 +161,7 @@ void ScoreKeeperNormal::Load(
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m_iRoundTo = 1;
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}
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void ScoreKeeperNormal::OnNextSong( int iSongInCourseIndex, const Steps* pSteps, const NoteData* pNoteData )
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void ScoreKeeperNormal::OnNextSong( int, const Steps* pSteps, const NoteData* )
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{
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m_bIsBeginner = pSteps->GetDifficulty() == Difficulty_Beginner && !GAMESTATE->IsCourseMode();
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