war on -Werror, part 8: more informals.
General guide: if the parameter name and its typings match almost exactly, the name goes away. Otherwise, it's commented out to allow for some documentation.
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@@ -128,8 +128,8 @@ class RageCompiledGeometryNull : public RageCompiledGeometry
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{
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public:
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void Allocate( const vector<msMesh> &vMeshes ) {}
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void Change( const vector<msMesh> &vMeshes ) {}
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void Allocate( const vector<msMesh> & ) {}
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void Change( const vector<msMesh> & ) {}
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void Draw( int iMeshIndex ) const {}
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};
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