war on -Werror, part 8: more informals.

General guide: if the parameter name and its typings
match almost exactly, the name goes away.
Otherwise, it's commented out to allow for some
documentation.
This commit is contained in:
Jason Felds
2012-12-27 00:00:28 -05:00
parent 4f07a0ea8b
commit e01537405f
25 changed files with 85 additions and 80 deletions
+5 -5
View File
@@ -242,7 +242,7 @@ public:
* DeleteTexture. (UpdateTexture is not permitted.) Returns 0 if render-to-
* texture is unsupported.
*/
virtual unsigned CreateRenderTarget( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ) { return 0; }
virtual unsigned CreateRenderTarget( const RenderTargetParam &, int & /* iTextureWidthOut */, int & /* iTextureHeightOut */ ) { return 0; }
/* Set the render target, or 0 to resume rendering to the framebuffer. An active render
* target may not be used as a texture. If bPreserveTexture is true, the contents
@@ -299,8 +299,8 @@ public:
void DrawQuad( const RageSpriteVertex v[] ) { DrawQuads(v,4); } /* alias. upper-left, upper-right, lower-left, lower-right */
// hacks for cell-shaded models
virtual void SetPolygonMode( PolygonMode pm ) {}
virtual void SetLineWidth( float fWidth ) {}
virtual void SetPolygonMode( PolygonMode ) {}
virtual void SetLineWidth( float ) {}
enum GraphicsFileFormat
{
@@ -311,9 +311,9 @@ public:
};
bool SaveScreenshot( RString sPath, GraphicsFileFormat format );
virtual RString GetTextureDiagnostics( unsigned id ) const { return RString(); }
virtual RString GetTextureDiagnostics( unsigned /* id */ ) const { return RString(); }
virtual RageSurface* CreateScreenshot() = 0; // allocates a surface. Caller must delete it.
virtual RageSurface *GetTexture( unsigned iTexture ) { return NULL; } // allocates a surface. Caller must delete it.
virtual RageSurface *GetTexture( unsigned /* iTexture */ ) { return NULL; } // allocates a surface. Caller must delete it.
protected:
virtual void DrawQuadsInternal( const RageSpriteVertex v[], int iNumVerts ) = 0;