fix menu items are offset in home edit mode
This commit is contained in:
+128
-116
@@ -69,6 +69,7 @@ const ScreenMessage SM_DoReloadFromDisk = (ScreenMessage)(SM_User+13);
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const ScreenMessage SM_DoUpdateTextInfo = (ScreenMessage)(SM_User+14);
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const ScreenMessage SM_BackFromBPMChange = (ScreenMessage)(SM_User+15);
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const ScreenMessage SM_BackFromStopChange = (ScreenMessage)(SM_User+16);
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const ScreenMessage SM_DoExit = (ScreenMessage)(SM_User+17);
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const CString HELP_TEXT =
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#if !defined(XBOX)
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@@ -319,163 +320,161 @@ const MapEditToDI *ScreenEdit::GetCurrentMap() const
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static const MenuRow g_KeyboardShortcutsItems[] =
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{
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#if !defined(XBOX)
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{ "PgUp/PgDn: jump measure", false, true, 0, { NULL } },
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{ "Home/End: jump to first/last beat", false, true, 0, { NULL } },
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{ "Ctrl + Up/Down: Change zoom", false, true, 0, { NULL } },
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{ "Shift + Up/Down: Drag area marker", false, true, 0, { NULL } },
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{ "P: Play selection", false, true, 0, { NULL } },
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{ "Ctrl + P: Play whole song", false, true, 0, { NULL } },
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{ "Shift + P: Play current beat to end", false, true, 0, { NULL } },
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{ "Ctrl + R: Record", false, true, 0, { NULL } },
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{ "F4: Toggle assist tick", false, true, 0, { NULL } },
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{ "F5/F6: Next/prev steps of same StepsType", false, true, 0, { NULL } },
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{ "F7/F8: Decrease/increase BPM at cur beat", false, true, 0, { NULL } },
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{ "F9/F10: Decrease/increase stop at cur beat", false, true, 0, { NULL } },
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{ "F11/F12: Decrease/increase music offset", false, true, 0, { NULL } },
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{ -1, "PgUp/PgDn: jump measure", false, true, 0, { NULL } },
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{ -1, "Home/End: jump to first/last beat", false, true, 0, { NULL } },
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{ -1, "Ctrl + Up/Down: Change zoom", false, true, 0, { NULL } },
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{ -1, "Shift + Up/Down: Drag area marker", false, true, 0, { NULL } },
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{ -1, "P: Play selection", false, true, 0, { NULL } },
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{ -1, "Ctrl + P: Play whole song", false, true, 0, { NULL } },
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{ -1, "Shift + P: Play current beat to end", false, true, 0, { NULL } },
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{ -1, "Ctrl + R: Record", false, true, 0, { NULL } },
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{ -1, "F4: Toggle assist tick", false, true, 0, { NULL } },
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{ -1, "F5/F6: Next/prev steps of same StepsType", false, true, 0, { NULL } },
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{ -1, "F7/F8: Decrease/increase BPM at cur beat", false, true, 0, { NULL } },
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{ -1, "F9/F10: Decrease/increase stop at cur beat", false, true, 0, { NULL } },
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{ -1, "F11/F12: Decrease/increase music offset", false, true, 0, { NULL } },
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/* XXX: This would be better as a single submenu, to let people tweak
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* and play the sample several times (without having to re-enter the
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* menu each time), so it doesn't use a whole bunch of hotkeys. */
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{ "[ and ]: Decrease/increase sample music start", false, true, 0, { NULL } },
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{ "{ and }: Decrease/increase sample music length", false, true, 0, { NULL } },
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{ "M: Play sample music", false, true, 0, { NULL } },
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{ "B: Add/Edit Background Change", false, true, 0, { NULL } },
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{ "Insert: Insert beat and shift down", false, true, 0, { NULL } },
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{ "Ctrl + Insert: Shift BPM changes and stops down one beat",
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{ -1, "[ and ]: Decrease/increase sample music start", false, true, 0, { NULL } },
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{ -1, "{ and }: Decrease/increase sample music length", false, true, 0, { NULL } },
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{ -1, "M: Play sample music", false, true, 0, { NULL } },
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{ -1, "B: Add/Edit Background Change", false, true, 0, { NULL } },
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{ -1, "Insert: Insert beat and shift down", false, true, 0, { NULL } },
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{ -1, "Ctrl + Insert: Shift BPM changes and stops down one beat",
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false, true, 0, { NULL } },
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{ "Delete: Delete beat and shift up", false, true, 0, { NULL } },
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{ "Ctrl + Delete: Shift BPM changes and stops up one beat",
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{ -1, "Delete: Delete beat and shift up", false, true, 0, { NULL } },
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{ -1, "Ctrl + Delete: Shift BPM changes and stops up one beat",
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false, true, 0, { NULL } },
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{ "Shift + number: Lay mine", false, true, 0, { NULL } },
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{ "Alt + number: Add to/remove from right half", false, true, 0, { NULL } },
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{ -1, "Shift + number: Lay mine", false, true, 0, { NULL } },
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{ -1, "Alt + number: Add to/remove from right half", false, true, 0, { NULL } },
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#else
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{ "L + Up/Down: Change zoom", false, true, 0, { NULL } },
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{ "R + Up/Down: Drag area marker", false, true, 0, { NULL } },
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{ "L + Select: Play selection", false, true, 0, { NULL } },
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{ "R + Start: Play whole song", false, true, 0, { NULL } },
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{ "R + Select: Record", false, true, 0, { NULL } },
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{ "L + Black: Toggle assist tick", false, true, 0, { NULL } },
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{ "R + White: Insert beat and shift down", false, true, 0, { NULL } },
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{ "R + Black: Delete beat and shift up", false, true, 0, { NULL } },
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{ "R + button: Lay mine", false, true, 0, { NULL } },
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{ "L + button: Add to/remove from right half", false, true, 0, { NULL } },
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{ -1, "L + Up/Down: Change zoom", false, true, 0, { NULL } },
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{ -1, "R + Up/Down: Drag area marker", false, true, 0, { NULL } },
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{ -1, "L + Select: Play selection", false, true, 0, { NULL } },
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{ -1, "R + Start: Play whole song", false, true, 0, { NULL } },
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{ -1, "R + Select: Record", false, true, 0, { NULL } },
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{ -1, "L + Black: Toggle assist tick", false, true, 0, { NULL } },
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{ -1, "R + White: Insert beat and shift down", false, true, 0, { NULL } },
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{ -1, "R + Black: Delete beat and shift up", false, true, 0, { NULL } },
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{ -1, "R + button: Lay mine", false, true, 0, { NULL } },
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{ -1, "L + button: Add to/remove from right half", false, true, 0, { NULL } },
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#endif
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{ NULL, true, 0, { NULL } }
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_KeyboardShortcuts( "Keyboard Shortcuts", g_KeyboardShortcutsItems );
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static const MenuRow g_MainMenuItems[] =
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{
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{ "Edit Steps Statistics", true, true, 0, { NULL } },
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{ "Play Whole Song", true, true, 0, { NULL } },
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{ "Play Current Beat To End", true, true, 0, { NULL } },
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{ "Save", true, true, 0, { NULL } },
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{ "Revert", true, true, 0, { NULL } },
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{ "Player Options", true, true, 0, { NULL } },
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{ "Song Options", true, false, 0, { NULL } },
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{ "Edit Song Info", true, false, 0, { NULL } },
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{ "Edit BPM Change", true, false, 0, { NULL } },
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{ "Edit Stop", true, false, 0, { NULL } },
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{ "Add/Edit BG Change", true, false, 0, { NULL } },
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{ "Play preview music", true, false, 0, { NULL } },
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{ "Preferences", true, false, 0, { NULL } },
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{ "Exit (discards changes since last save)",true, true, 0, { NULL } },
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{ NULL, true, 0, { NULL } }
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{ ScreenEdit::edit_notes_statistics, "Edit Steps Statistics", true, true, 0, { NULL } },
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{ ScreenEdit::play_whole_song, "Play Whole Song", true, true, 0, { NULL } },
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{ ScreenEdit::play_current_beat_to_end, "Play Current Beat To End", true, true, 0, { NULL } },
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{ ScreenEdit::save, "Save", true, true, 0, { NULL } },
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{ ScreenEdit::reload, "Revert", true, true, 0, { NULL } },
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{ ScreenEdit::player_options, "Player Options", true, true, 0, { NULL } },
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{ ScreenEdit::song_options, "Song Options", true, false, 0, { NULL } },
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{ ScreenEdit::edit_song_info, "Edit Song Info", true, false, 0, { NULL } },
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{ ScreenEdit::edit_bpm, "Edit BPM Change", true, false, 0, { NULL } },
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{ ScreenEdit::edit_stop, "Edit Stop", true, false, 0, { NULL } },
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{ ScreenEdit::edit_bg_change, "Add/Edit BG Change", true, false, 0, { NULL } },
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{ ScreenEdit::play_preview_music, "Play preview music", true, false, 0, { NULL } },
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{ ScreenEdit::preferences, "Preferences", true, false, 0, { NULL } },
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{ ScreenEdit::exit, "Exit", true, true, 0, { NULL } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_MainMenu( "Main Menu", g_MainMenuItems );
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static const MenuRow g_AreaMenuItems[] =
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{
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{ "Cut", true, true, 0, { NULL } },
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{ "Copy", true, true, 0, { NULL } },
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{ "Paste at current beat", true, true, 0, { NULL } },
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{ "Paste at begin marker", true, true, 0, { NULL } },
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{ "Clear", true, true, 0, { NULL } },
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{ "Quantize", true, true, 0, { "4TH","8TH","12TH","16TH","24TH","32ND","48TH","64TH" } },
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{ "Turn", true, true, 0, { "Left","Right","Mirror","Shuffle","Super Shuffle" } },
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{ "Transform", true, true, 0, { "NoHolds","NoMines","Little","Wide","Big","Quick","BMRize","Skippy","Mines","Echo","Stomp","Planted","Floored","Twister","NoJumps","NoHands","NoQuads" } },
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{ "Alter", true, true, 0, { "Backwards","Swap Sides","Copy Left To Right","Copy Right To Left","Clear Left","Clear Right","Collapse To One","Collapse Left","Shift Left","Shift Right" } },
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{ "Tempo", true, true, 0, { "Compress 2x","Compress 3->2","Compress 4->3","Expand 3->4","Expand 2->3","Expand 2x" } },
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{ "Play selection", true, true, 0, { NULL } },
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{ "Record in selection", true, true, 0, { NULL } },
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{ "Insert beat and shift down", true, true, 0, { NULL } },
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{ "Delete beat and shift up", true, true, 0, { NULL } },
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{ "Shift pauses and BPM changes down",
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true, false, 0, { NULL } },
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{ "Shift pauses and BPM changes up",
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true, false, 0, { NULL } },
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{ "Convert beats to pause", true, false, 0, { NULL } },
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{ "Convert pause to beats", true, false, 0, { NULL } },
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{ NULL, true, 0, { NULL } }
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{ ScreenEdit::cut, "Cut", true, true, 0, { NULL } },
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{ ScreenEdit::copy, "Copy", true, true, 0, { NULL } },
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{ ScreenEdit::paste_at_current_beat, "Paste at current beat", true, true, 0, { NULL } },
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{ ScreenEdit::paste_at_begin_marker, "Paste at begin marker", true, true, 0, { NULL } },
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{ ScreenEdit::clear, "Clear area", true, true, 0, { NULL } },
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{ ScreenEdit::quantize, "Quantize", true, true, 0, { "4TH","8TH","12TH","16TH","24TH","32ND","48TH","64TH" } },
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{ ScreenEdit::turn, "Turn", true, true, 0, { "Left","Right","Mirror","Shuffle","Super Shuffle" } },
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{ ScreenEdit::transform, "Transform", true, true, 0, { "NoHolds","NoMines","Little","Wide","Big","Quick","BMRize","Skippy","Mines","Echo","Stomp","Planted","Floored","Twister","NoJumps","NoHands","NoQuads" } },
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{ ScreenEdit::alter, "Alter", true, true, 0, { "Backwards","Swap Sides","Copy Left To Right","Copy Right To Left","Clear Left","Clear Right","Collapse To One","Collapse Left","Shift Left","Shift Right" } },
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{ ScreenEdit::tempo, "Tempo", true, true, 0, { "Compress 2x","Compress 3->2","Compress 4->3","Expand 3->4","Expand 2->3","Expand 2x" } },
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{ ScreenEdit::play, "Play selection", true, true, 0, { NULL } },
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{ ScreenEdit::record, "Record in selection", true, true, 0, { NULL } },
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{ ScreenEdit::insert_and_shift, "Insert beat and shift down", true, true, 0, { NULL } },
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{ ScreenEdit::delete_and_shift, "Delete beat and shift up", true, true, 0, { NULL } },
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{ ScreenEdit::shift_pauses_forward, "Shift pauses and BPM changes down",true, false, 0, { NULL } },
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{ ScreenEdit::shift_pauses_backward, "Shift pauses and BPM changes up", true, false, 0, { NULL } },
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{ ScreenEdit::convert_beat_to_pause, "Convert beats to pause", true, false, 0, { NULL } },
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{ ScreenEdit::convert_pause_to_beat, "Convert pause to beats", true, false, 0, { NULL } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_AreaMenu( "Area Menu", g_AreaMenuItems );
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static const MenuRow g_EditNotesStatisticsItems[] =
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{
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{ "Difficulty", true, true, 0, { "BEGINNER","EASY","MEDIUM","HARD","CHALLENGE","EDIT" } },
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{ "Meter", true, true, 0, { "1","2","3","4","5","6","7","8","9","10","11","12","13","14","15" } },
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{ "Description", true, true, 0, { NULL } },
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{ "Predicted Meter", false, true, 0, { NULL } },
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{ "Tap Steps", false, true, 0, { NULL } },
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{ "Hold Steps", false, true, 0, { NULL } },
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{ "Stream", false, true, 0, { NULL } },
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{ "Voltage", false, true, 0, { NULL } },
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{ "Air", false, true, 0, { NULL } },
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{ "Freeze", false, true, 0, { NULL } },
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{ "Chaos", false, true, 0, { NULL } },
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{ NULL, true, 0, { NULL } }
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{ ScreenEdit::difficulty, "Difficulty", true, true, 0, { "BEGINNER","EASY","MEDIUM","HARD","CHALLENGE","EDIT" } },
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{ ScreenEdit::meter, "Meter", true, true, 0, { "1","2","3","4","5","6","7","8","9","10","11","12","13","14","15" } },
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{ ScreenEdit::description, "Description", true, true, 0, { NULL } },
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{ ScreenEdit::predict_meter, "Predicted Meter", false, true, 0, { NULL } },
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{ ScreenEdit::tap_notes, "Tap Steps", false, true, 0, { NULL } },
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{ ScreenEdit::hold_notes, "Hold Steps", false, true, 0, { NULL } },
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{ ScreenEdit::stream, "Stream", false, true, 0, { NULL } },
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{ ScreenEdit::voltage, "Voltage", false, true, 0, { NULL } },
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{ ScreenEdit::air, "Air", false, true, 0, { NULL } },
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{ ScreenEdit::freeze, "Freeze", false, true, 0, { NULL } },
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{ ScreenEdit::chaos, "Chaos", false, true, 0, { NULL } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_EditNotesStatistics( "Statistics", g_EditNotesStatisticsItems );
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static const MenuRow g_EditSongInfoItems[] =
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{
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{ "Main title", true, true, 0, { NULL } },
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{ "Sub title", true, true, 0, { NULL } },
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{ "Artist", true, true, 0, { NULL } },
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{ "Credit", true, true, 0, { NULL } },
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{ "Main title transliteration", true, true, 0, { NULL } },
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{ "Sub title transliteration", true, true, 0, { NULL } },
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{ "Artist transliteration", true, true, 0, { NULL } },
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{ NULL, true, 0, { NULL } }
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{ ScreenEdit::main_title, "Main title", true, true, 0, { NULL } },
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{ ScreenEdit::sub_title, "Sub title", true, true, 0, { NULL } },
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{ ScreenEdit::artist, "Artist", true, true, 0, { NULL } },
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{ ScreenEdit::credit, "Credit", true, true, 0, { NULL } },
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{ ScreenEdit::main_title_transliteration, "Main title transliteration", true, true, 0, { NULL } },
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{ ScreenEdit::sub_title_transliteration, "Sub title transliteration", true, true, 0, { NULL } },
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{ ScreenEdit::artist_transliteration, "Artist transliteration", true, true, 0, { NULL } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_EditSongInfo( "Edit Song Info", g_EditSongInfoItems );
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static const MenuRow g_BGChangeItems[] =
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{
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{ "Rate (applies to new adds)", true, true, 10, { "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%","120%","140%","160%","180%","200%" } },
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{ "Fade Last (applies to new adds)", true, true, 0, { "NO","YES" } },
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{ "Rewind Movie (applies to new adds)", true, true, 0, { "NO","YES" } },
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{ "Loop (applies to new adds)", true, true, 1, { "NO","YES" } },
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{ "Add Change to random", true, true, 0, { NULL } },
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{ "Add Change to song BGAnimation", true, true, 0, { NULL } },
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{ "Add Change to song Movie", true, true, 0, { NULL } },
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{ "Add Change to song Still", true, true, 0, { NULL } },
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{ "Add Change to global Random Movie", true, true, 0, { NULL } },
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{ "Add Change to global BGAnimation", true, true, 0, { NULL } },
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{ "Add Change to global Visualization", true, true, 0, { NULL } },
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{ "Remove Change", true, true, 0, { NULL } },
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{ NULL, true, 0, { NULL } }
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{ ScreenEdit::rate, "Rate (applies to new adds)", true, true, 10, { "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%","120%","140%","160%","180%","200%" } },
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{ ScreenEdit::fade_last, "Fade Last (applies to new adds)", true, true, 0, { "NO","YES" } },
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{ ScreenEdit::rewind_movie, "Rewind Movie (applies to new adds)", true, true, 0, { "NO","YES" } },
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{ ScreenEdit::loop, "Loop (applies to new adds)", true, true, 1, { "NO","YES" } },
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{ ScreenEdit::add_random, "Add Change to random", true, true, 0, { NULL } },
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{ ScreenEdit::add_song_bganimation, "Add Change to song BGAnimation", true, true, 0, { NULL } },
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{ ScreenEdit::add_song_movie, "Add Change to song Movie", true, true, 0, { NULL } },
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{ ScreenEdit::add_song_still, "Add Change to song Still", true, true, 0, { NULL } },
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{ ScreenEdit::add_global_random_movie, "Add Change to global Random Movie", true, true, 0, { NULL } },
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{ ScreenEdit::add_global_bganimation, "Add Change to global BGAnimation", true, true, 0, { NULL } },
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{ ScreenEdit::add_global_visualization, "Add Change to global Visualization", true, true, 0, { NULL } },
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{ ScreenEdit::delete_change, "Remove Change", true, true, 0, { NULL } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_BGChange( "Background Change", g_BGChangeItems );
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static const MenuRow g_PrefsItems[] =
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{
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{ "Show BGChanges during Play/Record", true, true, 0, { "NO","YES" } },
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{ NULL, true, 0, { NULL } }
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{ ScreenEdit::pref_show_bgs_play, "Show BGChanges during Play/Record", true, true, 0, { "NO","YES" } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_Prefs( "Preferences", g_PrefsItems );
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static const MenuRow g_InsertAttackItems[] =
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{
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{ "Duration seconds", true, true, 3, { "5","10","15","20","25","30","35","40","45" } },
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{ "Set modifiers", true, true, 0, { "PRESS START" } },
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{ NULL, true, 0, { NULL } }
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{ -1, "Duration seconds", true, true, 3, { "5","10","15","20","25","30","35","40","45" } },
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{ -1, "Set modifiers", true, true, 0, { "PRESS START" } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_InsertAttack( "Insert Attack", g_InsertAttackItems );
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static const MenuRow g_CourseModeItems[] =
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{
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{ "Play mods from course", true, true, 0, { NULL } },
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{ NULL, true, 0, { NULL } }
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{ -1, "Play mods from course", true, true, 0, { NULL } },
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{ -1, NULL, true, 0, { NULL } }
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};
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static Menu g_CourseMode( "Course Display", g_CourseModeItems );
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@@ -1513,16 +1512,16 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
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break;
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case SM_BackFromMainMenu:
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HandleMainMenuChoice( (MainMenuChoice)ScreenMiniMenu::s_iLastLine, ScreenMiniMenu::s_iLastAnswers );
|
||||
HandleMainMenuChoice( (MainMenuChoice)ScreenMiniMenu::s_iLastRowCode, ScreenMiniMenu::s_iLastAnswers );
|
||||
break;
|
||||
case SM_BackFromAreaMenu:
|
||||
HandleAreaMenuChoice( (AreaMenuChoice)ScreenMiniMenu::s_iLastLine, ScreenMiniMenu::s_iLastAnswers );
|
||||
HandleAreaMenuChoice( (AreaMenuChoice)ScreenMiniMenu::s_iLastRowCode, ScreenMiniMenu::s_iLastAnswers );
|
||||
break;
|
||||
case SM_BackFromEditNotesStatistics:
|
||||
HandleEditNotesStatisticsChoice( (EditNotesStatisticsChoice)ScreenMiniMenu::s_iLastLine, ScreenMiniMenu::s_iLastAnswers );
|
||||
HandleEditNotesStatisticsChoice( (EditNotesStatisticsChoice)ScreenMiniMenu::s_iLastRowCode, ScreenMiniMenu::s_iLastAnswers );
|
||||
break;
|
||||
case SM_BackFromEditSongInfo:
|
||||
HandleEditSongInfoChoice( (EditSongInfoChoice)ScreenMiniMenu::s_iLastLine, ScreenMiniMenu::s_iLastAnswers );
|
||||
HandleEditSongInfoChoice( (EditSongInfoChoice)ScreenMiniMenu::s_iLastRowCode, ScreenMiniMenu::s_iLastAnswers );
|
||||
break;
|
||||
case SM_BackFromBPMChange:
|
||||
{
|
||||
@@ -1539,7 +1538,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
|
||||
}
|
||||
break;
|
||||
case SM_BackFromBGChange:
|
||||
HandleBGChangeChoice( (BGChangeChoice)ScreenMiniMenu::s_iLastLine, ScreenMiniMenu::s_iLastAnswers );
|
||||
HandleBGChangeChoice( (BGChangeChoice)ScreenMiniMenu::s_iLastRowCode, ScreenMiniMenu::s_iLastAnswers );
|
||||
break;
|
||||
case SM_BackFromPrefs:
|
||||
PREFSMAN->m_bEditorShowBGChangesPlay = !!ScreenMiniMenu::s_iLastAnswers[pref_show_bgs_play];
|
||||
@@ -1641,6 +1640,10 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
|
||||
UpdateTextInfo();
|
||||
break;
|
||||
|
||||
case SM_DoExit:
|
||||
m_Out.StartTransitioning( SM_GoToNextScreen );
|
||||
break;
|
||||
|
||||
case SM_GainFocus:
|
||||
/* We do this ourself. */
|
||||
SOUND->HandleSongTimer( false );
|
||||
@@ -1722,6 +1725,11 @@ void ChangeArtistTranslit( CString sNew )
|
||||
pSong->m_sArtistTranslit = sNew;
|
||||
}
|
||||
|
||||
ScreenEdit *g_pScreenEdit = NULL;
|
||||
static void DoSave( void* )
|
||||
{
|
||||
g_pScreenEdit->HandleMainMenuChoice( ScreenEdit::save, NULL );
|
||||
}
|
||||
|
||||
// End helper functions
|
||||
|
||||
@@ -1913,7 +1921,11 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, int* iAnswers )
|
||||
PlayPreviewMusic();
|
||||
break;
|
||||
case exit:
|
||||
m_Out.StartTransitioning( SM_GoToNextScreen );
|
||||
g_pScreenEdit = this;
|
||||
SCREENMAN->Prompt(
|
||||
SM_DoExit,
|
||||
"Do you want to save changes before exiting?",
|
||||
true, true, DoSave );
|
||||
break;
|
||||
default:
|
||||
ASSERT(0);
|
||||
|
||||
Reference in New Issue
Block a user