use Preference1D
This commit is contained in:
@@ -49,7 +49,7 @@ static const float StepSearchDistance = 1.0f;
|
||||
|
||||
float AdjustedWindowSeconds( TimingWindow tw, bool bIsPlayingBeginner )
|
||||
{
|
||||
float fSecs = PREFSMAN->m_fTimingWindowSeconds.Get( tw );
|
||||
float fSecs = PREFSMAN->m_fTimingWindowSeconds[tw];
|
||||
fSecs *= PREFSMAN->m_fTimingWindowScale;
|
||||
fSecs += PREFSMAN->m_fTimingWindowAdd;
|
||||
if( tw==TW_W5 && bIsPlayingBeginner && PREFSMAN->m_bMercifulBeginner )
|
||||
|
||||
Reference in New Issue
Block a user