use Preference1D

This commit is contained in:
Chris Danford
2005-10-26 23:09:56 +00:00
parent 9b3a007551
commit e00a57e05e
16 changed files with 140 additions and 130 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ static const float StepSearchDistance = 1.0f;
float AdjustedWindowSeconds( TimingWindow tw, bool bIsPlayingBeginner )
{
float fSecs = PREFSMAN->m_fTimingWindowSeconds.Get( tw );
float fSecs = PREFSMAN->m_fTimingWindowSeconds[tw];
fSecs *= PREFSMAN->m_fTimingWindowScale;
fSecs += PREFSMAN->m_fTimingWindowAdd;
if( tw==TW_W5 && bIsPlayingBeginner && PREFSMAN->m_bMercifulBeginner )