silly fix

This commit is contained in:
Glenn Maynard
2003-01-26 04:58:49 +00:00
parent 0a92a799cc
commit dffd6052b9
+3 -4
View File
@@ -41,13 +41,12 @@ void GrayArrow::Update( float fDeltaTime )
/* XXX: get rid of this once we update the note skins */ /* XXX: get rid of this once we update the note skins */
int IdleState = (GetNumStates() == 3)? 0: 1; int IdleState = (GetNumStates() == 3)? 0: 1;
int OffState = (GetNumStates() == 3)? 1: 0; int OnState = (GetNumStates() == 3)? 1: 0;
int OnState = (GetNumStates() == 3)? 2: 1; int OffState = (GetNumStates() == 3)? 2: 1;
if( !GAMESTATE->m_bPastHereWeGo ) if( !GAMESTATE->m_bPastHereWeGo )
{ {
SetState( IdleState ); SetState( IdleState );
SetState( 0 );
return; return;
} }
@@ -68,7 +67,7 @@ void GrayArrow::Update( float fDeltaTime )
cur_beat -= flash_offset; cur_beat -= flash_offset;
float fPercentIntoBeat = fmodf(cur_beat, 1); float fPercentIntoBeat = fmodf(cur_beat, 1);
SetState( (fPercentIntoBeat<flash_length)? OffState : OnState ); SetState( (fPercentIntoBeat<flash_length)? OnState : OffState );
} }
void GrayArrow::Step() void GrayArrow::Step()