various theme changes by Midiman and myself.

This commit is contained in:
AJ Kelly
2010-02-17 19:47:36 -06:00
parent 4791b411d1
commit dfc5f53134
36 changed files with 314 additions and 250 deletions
@@ -4,7 +4,17 @@
local t = Def.ActorFrame{ -- [BGAnimation]
LoadActor("_ball"); -- [Layer1] Type=0 File=_ball.png
LoadActor("_text")..{ -- [Layer2] Type=0 File=_text.png
InitCommand=cmd(y,48); -- Command=y,48
InitCommand=cmd(y,48;hide_if,GAMESTATE:GetMultiplayer()); -- Command=y,48
};
LoadActor("_multi")..{ -- [Layer3] Type=0 File=_multi.png
InitCommand=cmd(y,60;hide_if,not GAMESTATE:GetMultiplayer()); -- Command=y,48
-- the hide_if command would be similar to Condition=, which also exists.
-- Condition=GAMESTATE:GetMultiplayer(); is the equivalent code.
};
LoadFont("Common normal")..{
Text="sm-ssc Multiplayer";
InitCommand=cmd(y,5;shadowlength,0;strokecolor,color("0,0,0,0.375");diffusebottomedge,color("#D6DBDD"););
BeginCommand=cmd(hide_if,not GAMESTATE:GetMultiplayer());
};
};