various theme changes by Midiman and myself.
This commit is contained in:
@@ -1,6 +1,6 @@
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return Def.ActorFrame {
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Def.Quad {
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT);
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("0,0,0,0.5");sleep,0.15;diffusealpha,1;sleep,0.15);
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};
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LoadActor(THEME:GetPathS("_Screen","cancel")) .. {
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@@ -1,6 +1,6 @@
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return Def.ActorFrame {
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Def.Quad {
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT);
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("0,0,0,1");linear,0.15;diffusealpha,0);
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};
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};
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@@ -1,6 +1,6 @@
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return Def.ActorFrame {
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Def.Quad {
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT);
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("0,0,0,0");linear,0.15;diffusealpha,1);
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};
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};
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@@ -96,6 +96,18 @@ for pn in ivalues(PlayerNumber) do
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ActorUtil.LoadAllCommandsAndSetXY(self,MetricsName);
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end;
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};
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Def.Quad {
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InitCommand=cmd(zoomto,2,8);
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OnCommand=cmd(x,scale(0.25,0,1,-380/2,380/2);diffuse,Color("White");diffusealpha,0.5);
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};
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Def.Quad {
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InitCommand=cmd(zoomto,2,8);
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OnCommand=cmd(x,scale(0.5,0,1,-380/2,380/2);diffuse,Color("White");diffusealpha,0.5);
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};
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Def.Quad {
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InitCommand=cmd(zoomto,2,8);
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OnCommand=cmd(x,scale(0.75,0,1,-380/2,380/2);diffuse,Color("White");diffusealpha,0.5);
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};
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Def.SongMeterDisplay {
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StreamWidth=THEME:GetMetric( MetricsName, 'StreamWidth' );
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Stream=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'stream ' .. PlayerNumberToString(pn) ) )..{
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@@ -19,6 +19,7 @@ local function StepsDisplay(pn)
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return t;
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end
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t[#t+1] = StandardDecorationFromFileOptional("AlternateHelpDisplay","AlternateHelpDisplay");
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-- Legacy StepMania 4 Function
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for pn in ivalues(PlayerNumber) do
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local MetricsName = "StepsDisplay" .. PlayerNumberToString(pn);
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@@ -44,6 +45,38 @@ t[#t+1] = StandardDecorationFromFileOptional("DifficultyList","DifficultyList");
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t[#t+1] = StandardDecorationFromFileOptional("CourseContentsList","CourseContentsList");
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t[#t+1] = StandardDecorationFromFileOptional("BPMDisplay","BPMDisplay");
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t[#t+1] = StandardDecorationFromFileOptional("BPMLabel","BPMLabel");
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t[#t+1] = StandardDecorationFromFileOptional("SongTime","SongTime") .. {
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SetCommand=function(self)
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local curSelection, length = nil;
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if GAMESTATE:IsCourseMode() then
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curSelection = GAMESTATE:GetCurrentCourse();
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self:playcommand("Reset");
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if curSelection then
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length = curSelection:GetTotalSeconds(GAMESTATE:GetCurrentStyle():GetStepsType());
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else
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length = 0.0;
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end;
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else
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curSelection = GAMESTATE:GetCurrentSong();
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self:playcommand("Reset");
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if curSelection then
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length = curSelection:MusicLengthSeconds();
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else
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length = 0.0;
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end;
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if curSelection:IsLong() then
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self:playcommand("Long");
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elseif curSelection:IsMarathon() then
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self:playcommand("Marathon");
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else
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self:playcommand("Reset");
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end
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end;
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self:settext( SecondsToMSS(length) );
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end;
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CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
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CurrentCourseChangedMessageCommand=cmd(playcommand,"Set");
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}
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if not GAMESTATE:IsCourseMode() then
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t[#t+1] = StandardDecorationFromFileOptional("NewSong","NewSong") .. {
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@@ -14,16 +14,16 @@ t[#t+1] = Def.Sprite {
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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OnCommand=cmd(stoptweening;addx,30;linear,3;addx,-30);
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OnCommand=cmd(stoptweening;addy,-16;decelerate,3;addy,16);
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LoadFont("Common Normal") .. {
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Text=GAMESTATE:IsCourseMode() and GAMESTATE:GetCurrentCourse():GetDisplayFullTitle() or GAMESTATE:GetCurrentSong():GetDisplayFullTitle();
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InitCommand=cmd(strokecolor,Color("Outline");y,-20);
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OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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OnCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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};
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LoadFont("Common Normal") .. {
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Text=GAMESTATE:IsCourseMode() and ToEnumShortString( GAMESTATE:GetCurrentCourse():GetCourseType() ) or GAMESTATE:GetCurrentSong():GetDisplayArtist();
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InitCommand=cmd(strokecolor,Color("Outline");zoom,0.75);
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OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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OnCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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};
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LoadFont("Common Normal") .. {
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InitCommand=cmd(strokecolor,Color("Outline");diffuse,Color("Orange");diffusebottomedge,Color("Yellow");zoom,0.75;y,20);
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@@ -44,7 +44,7 @@ t[#t+1] = Def.ActorFrame {
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end;
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self:settext(text);
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end;
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OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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OnCommand=cmd(diffusealpha,0;linear,0.5;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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};
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};
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@@ -1,6 +1,6 @@
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return Def.ActorFrame {
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Def.Quad {
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT);
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("0,0,0,0");sleep,0.15;linear,0.35;diffusealpha,1);
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};
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};
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@@ -3,11 +3,11 @@ local t = Def.ActorFrame {};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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Def.Quad {
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InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT);
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InitCommand=cmd(scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("#FFCB05");diffusebottomedge,color("#F0BA00"));
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};
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LoadActor("_bg top") .. {
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InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT);
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InitCommand=cmd(scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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};
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};
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@@ -0,0 +1 @@
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_blank
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@@ -0,0 +1 @@
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_blank
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@@ -0,0 +1 @@
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_blank
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@@ -0,0 +1 @@
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_blank
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@@ -0,0 +1 @@
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_blank
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@@ -0,0 +1 @@
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_blank
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@@ -40,10 +40,10 @@ local t = Def.ActorFrame {
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return
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end; --]]
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TwentyFiveMilestoneCommand=function(self,parent)
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(cmd(zoom,1.25;drop,0.325;zoom,1))(self);
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(cmd(zoom,1.25;decelerate,1.325;zoom,1))(self);
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end;
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ToastyAchievedMessageCommand=function(self,parent)
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(cmd(pulse;effectperiod,1))(self);
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(cmd(thump,2;effectclock,'beat'))(self);
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end;
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ComboCommand=function(self, param)
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local iCombo = param.Misses or param.Combo;
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@@ -55,9 +55,9 @@ local t = Def.ActorFrame {
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local labeltext = "";
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if param.Combo then
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labeltext = "Combo";
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labeltext = "COMBO";
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else
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labeltext = "Misses";
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labeltext = "MISSES";
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end
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c.Label:settext( labeltext );
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c.Label:visible(false);
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@@ -0,0 +1,33 @@
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return Def.HelpDisplay {
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File = THEME:GetPathF("HelpDisplay", "text");
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InitCommand=function(self)
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local s = THEME:GetString(Var "LoadingScreen","AlternateHelpText");
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self:SetTipsColonSeparated(s);
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end;
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SetHelpTextCommand=function(self, params)
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self:SetTipsColonSeparated( params.Text );
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end;
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};
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--[[ local sString = THEME:GetString(Var "LoadingScreen","AlternateHelpText");
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local tItems = split(sString,"&");
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local t = Def.ActorScroller {
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NumItemsToDraw=#tItems;
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SecondsPerItem=1.25;
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TransformFunction=function( self, offset, itemIndex, numItems )
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self:x( offset*74 );
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end;
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InitCommand=cmd(SetLoop,true);
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-- OnCommand=cmd(scrollwithpadding,10,0);
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};
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for i=1,#tItems do
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t[#t+1] = Def.ActorFrame {
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LoadFont("HelpDisplay", "text") .. {
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Text=tostring(tItems[i]);
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OnCommand=THEME:GetMetric( Var "LoadingScreen","HelpOnCommand");
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};
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};
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end
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return t; --]]
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@@ -1,16 +1,19 @@
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return LoadFont("Common Normal") .. {
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Text="BPM";
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SetCommand=function(self)
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local bIsFirst = false;
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local song = GAMESTATE:GetCurrentSong();
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self:stoptweening();
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self:linear(0.25);
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if song then
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self:diffusebottomedge( song:GetTimingData():HasStops() and color("#55CCEE") or color("#FFFFFF") );
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else
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self:diffusebottomedge( color("#FFFFFF") );
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return Def.ActorFrame {
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LoadFont("Common Normal") .. {
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Text="BPM";
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InitCommand=cmd(horizalign,right;zoom,0.75;strokecolor,Color("Outline"));
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SetCommand=function(self)
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local bIsFirst = false;
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local song = GAMESTATE:GetCurrentSong();
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self:stoptweening();
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-- self:linear(0.25);
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if song then
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self:diffusebottomedge( song:GetTimingData():HasStops() and color("#55CCEE") or color("#FFFFFF") );
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else
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self:diffusebottomedge( color("#FFFFFF") );
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end;
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end;
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end;
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CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
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CurrentCourseChangedMessageCommand=cmd(playcommand,"Set");
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CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
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CurrentCourseChangedMessageCommand=cmd(playcommand,"Set");
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};
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};
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@@ -0,0 +1,2 @@
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return LoadFont("Common Normal") .. {
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};
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Binary file not shown.
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After Width: | Height: | Size: 17 KiB |
@@ -4,7 +4,17 @@
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local t = Def.ActorFrame{ -- [BGAnimation]
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LoadActor("_ball"); -- [Layer1] Type=0 File=_ball.png
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LoadActor("_text")..{ -- [Layer2] Type=0 File=_text.png
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InitCommand=cmd(y,48); -- Command=y,48
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InitCommand=cmd(y,48;hide_if,GAMESTATE:GetMultiplayer()); -- Command=y,48
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};
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LoadActor("_multi")..{ -- [Layer3] Type=0 File=_multi.png
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InitCommand=cmd(y,60;hide_if,not GAMESTATE:GetMultiplayer()); -- Command=y,48
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-- the hide_if command would be similar to Condition=, which also exists.
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-- Condition=GAMESTATE:GetMultiplayer(); is the equivalent code.
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};
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LoadFont("Common normal")..{
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Text="sm-ssc Multiplayer";
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InitCommand=cmd(y,5;shadowlength,0;strokecolor,color("0,0,0,0.375");diffusebottomedge,color("#D6DBDD"););
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BeginCommand=cmd(hide_if,not GAMESTATE:GetMultiplayer());
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};
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};
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@@ -1,7 +1,7 @@
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local t = Def.ActorFrame {};
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t[#t+1] = LoadActor("Header") .. {
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InitCommand=cmd(vertalign,top;zoomtowidth,SCREEN_WIDTH;diffuse,color("#ffd400"));
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InitCommand=cmd(vertalign,top;zoomtowidth,SCREEN_WIDTH+1;diffuse,color("#ffd400"));
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};
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--[[ t[#t+1] = LoadActor("_texture stripe") .. {
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InitCommand=cmd(vertalign,top;zoomto,SCREEN_WIDTH+64,44;customtexturerect,0,0,SCREEN_WIDTH+64/8,44/32);
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@@ -23,7 +23,8 @@ HelpText=&BACK; Exit &START; Select &MENULEFT;&MENURIGHT; Move
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[ScreenGameInformation]
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HelpText=&BACK; Exit &START; Skip
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[ScreenSelectMusic]
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HelpText=&BACK; Exit &START; Select / Join &SELECT; Magic Codes &MENULEFT;&MENURIGHT; Move::&SELECT;+&MENULEFT; or &MENURIGHT; Change Difficulty::&AUXWHITE;+[KEY] Sort To [KEY]
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HelpText=&BACK; Exit &START; Select / Join &SELECT; Magic Codes &MENULEFT;&MENURIGHT; Move::&AUXWHITE;+[KEY] Sort To [KEY]
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AlternateHelpText=&SELECT;+&MENULEFT;&MENURIGHT; Change Difficulties &SELECT;+&START; Quick Sort
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[StepsListDisplayRow StepsType]
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Dance_Single=Single
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Dance_Double=Double
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@@ -1 +0,0 @@
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ScreenNetRoom ChatInputBox
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@@ -1 +0,0 @@
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ScreenNetRoom ChatOutputBox
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+51
-29
@@ -31,8 +31,7 @@ ShowQMarksInRandomCycle=true
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[HelpDisplay]
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TipShowTime=7
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[Combo]
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ShowComboAt=HitCombo()
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ShowMissesAt=MissCombo()
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ShowComboAt=2
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NumberMinZoom=0.8
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NumberMaxZoom=1
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@@ -42,10 +41,16 @@ PulseCommand=%function(self,param) self:stoptweening(); self:zoom(1.125*param.Zo
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NumberOnCommand=y,240-216-2;shadowlength,1;horizalign,right;vertalign,bottom;
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LabelOnCommand=x,6;y,22;shadowlength,1;horizalign,left;vertalign,bottom
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[FadingBanner]
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BannerOnCommand=
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BannerFadeFromCachedCommand=diffusealpha,1;stoptweening;accelerate,0.05;glow,Color("White");decelerate,0.175;diffusealpha,0;glow,Color("Invisible");
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BannerFadeOffCommand=diffusealpha,1;stoptweening;linear,0.25;diffusealpha,0
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BannerResetFadeCommand=diffusealpha,1
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[HoldJudgment]
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# !!! #
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HoldJudgmentLetGoCommand=HoldJudgmentFail()
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HoldJudgmentHeldCommand=HoldJudgmentPass()
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HoldJudgmentLetGoCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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HoldJudgmentHeldCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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[Judgment]
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# New #
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@@ -118,8 +123,8 @@ MusicWheelItemSortOnCommand=zoomy,0;bounceend,0.15;zoomy,1
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MusicWheelItemSortOffCommand=linear,0.175;zoomy,0
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HighlightOnCommand=diffuseshift;effecttiming,(1/8),0,(7/8),0;effectcolor2,Color("White");effectcolor1,color("1,1,1,0.5");effectclock,'beatnooffset'
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HighlightOffCommand=
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HighlightSortOnCommand=linear,0.3;diffusealpha,1
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HighlightSortOffCommand=linear,0.15;diffusealpha,0
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HighlightSortOnCommand=stoptweening;decelerate,0.125;glow,Color("Stealth");zoom,1
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HighlightSortOffCommand=stoptweening;accelerate,0.125;glow,Color("Orange");zoom,1.05
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WheelItemOnDelayOffset=0.04
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WheelItemOffDelayOffset=0.04
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WheelItemLockedColor=color("0,0,0,0.5")
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@@ -130,7 +135,6 @@ SectionColor1=Color("Orange")
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SongRealExtraColor=Color("Red")
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SortMenuColor=Color("Blue")
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#
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SortOrders={ "SortOrder_Preferred", "SortOrder_Group", "SortOrder_Title", "SortOrder_BPM", "SortOrder_Popularity", "SortOrder_Artist", "SortOrder_Genre" }
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ShowRoulette=true
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ShowRandom=false
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ShowPortal=false
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@@ -179,7 +183,7 @@ SectionCountOnCommand=zoom,0.75;strokecolor,Color("Outline")
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#
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RouletteX=0
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RouletteY=0
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RouletteOnCommand=maxwidth,400;shadowlength,1;zoom,0.75;rainbowscroll,true;wag;effectmagnitude,10,10,10;
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RouletteOnCommand=maxwidth,400;shadowlength,1;zoom,0.75;rainbowscroll,true;thump,2;
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#
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SortX=-132
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SortY=-2
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@@ -277,6 +281,7 @@ SongGroupColor7=BoostColor(Color("Orange"),1.25)
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SongGroupColor8=BoostColor(Color("Orange"),1.25)
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SongGroupColor9=BoostColor(Color("Orange"),1.25)
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SongGroupColor10=BoostColor(Color("Orange"),1.25)
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CourseGroupColor1=color("1,1,1,1")
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UnlockColor=color("1,0.5,0,1")
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ExtraColor=color("#ff0000") -- red
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@@ -305,10 +310,10 @@ TipOnCommand=
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TipOffCommand=
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[SongMeterDisplayP1]
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Fallback="SongMeterDisplay"
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FrameOnCommand=sleep,2;linear,0.25;diffuse,PlayerColor(PLAYER_1);glow,1,1,1,1;decelerate,0.6;glow,1,1,1,0
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FrameOnCommand=sleep,2;linear,0.25;diffuse,PlayerColor(PLAYER_1);glow,1,1,1,0.5;decelerate,0.6;glow,1,1,1,0
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[SongMeterDisplayP2]
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Fallback="SongMeterDisplay"
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FrameOnCommand=sleep,2;linear,0.25;diffuse,PlayerColor(PLAYER_2);glow,1,1,1,1;decelerate,0.6;glow,1,1,1,0
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||||
FrameOnCommand=sleep,2;linear,0.25;diffuse,PlayerColor(PLAYER_2);glow,1,1,1,0.5;decelerate,0.6;glow,1,1,1,0
|
||||
[StepsDisplay]
|
||||
FrameX=0
|
||||
FrameY=0
|
||||
@@ -377,10 +382,12 @@ Fallback="StepsDisplay"
|
||||
|
||||
[StepsDisplayGameplay]
|
||||
Fallback="StepsDisplay"
|
||||
MeterOnCommand=shadowlength,0;
|
||||
FrameOnCommand=
|
||||
ShowAutogen=false
|
||||
ShowStepsType=false
|
||||
MeterSetCommand=%function(self,param) \
|
||||
if param.CustomDifficulty then \
|
||||
self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)); \
|
||||
self:shadowcolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); \
|
||||
end; \
|
||||
end;
|
||||
|
||||
[StepsDisplayEvaluation]
|
||||
Fallback="StepsDisplay"
|
||||
@@ -488,7 +495,7 @@ HeaderOffCommand=
|
||||
ShowFooter=true
|
||||
FooterX=SCREEN_CENTER_X
|
||||
FooterY=SCREEN_BOTTOM
|
||||
FooterOnCommand=draworder,5;vertalign,bottom;zoomtowidth,math.ceil(SCREEN_WIDTH);diffuse,color("#ffd400");
|
||||
FooterOnCommand=draworder,5;vertalign,bottom;zoomtowidth,SCREEN_WIDTH+1;diffuse,color("#ffd400");
|
||||
FooterOffCommand=
|
||||
|
||||
ShowHelp=true
|
||||
@@ -497,6 +504,12 @@ HelpY=SCREEN_BOTTOM-16
|
||||
HelpOnCommand=SetSecsBetweenSwitches,4;shadowlength,0;strokecolor,Color("Outline");draworder,105;zoomy,0;linear,0.175;zoom,1*0.75;diffuseshift;effectcolor1,color("0.5,0.5,0.5,1");
|
||||
HelpOffCommand=linear,0.175;zoomy,0
|
||||
|
||||
AlternateHelpDisplayX=SCREEN_CENTER_X
|
||||
AlternateHelpDisplayY=SCREEN_BOTTOM-16
|
||||
# AlternateHelpDisplayOnCommand=draworder,105;
|
||||
AlternateHelpDisplayOnCommand=SetSecsBetweenSwitches,4;shadowlength,0;strokecolor,Color("Outline");draworder,105;zoomy,0;linear,0.175;zoom,1*0.75;diffuseshift;effectcolor1,color("0.5,0.5,0.5,1");;diffusealpha,0
|
||||
AlternateHelpDisplayOffCommand=linear,0.175;zoomy,0
|
||||
|
||||
TimerX=SCREEN_RIGHT-36-4
|
||||
TimerY=SCREEN_TOP+22
|
||||
TimerOnCommand=draworder,6;visible,PREFSMAN:GetPreference("MenuTimer");
|
||||
@@ -679,21 +692,13 @@ NetworkStatusY=SCREEN_HEIGHT*0.85
|
||||
NetworkStatusOnCommand=horizalign,left;
|
||||
NetworkStatusOffCommand=linear,0.5;cropright,1
|
||||
#
|
||||
ChoiceNames="1,Setup,4,5,7"
|
||||
#ChoiceNames="1,4,5,7"
|
||||
#ChoiceNames="1,Setup,4,5,7"
|
||||
ChoiceNames="1,4,5,7"
|
||||
#~ ChoiceNames="1,3,4,7"
|
||||
DefaultChoice="1"
|
||||
DisabledChoices="Setup"
|
||||
Choice1="applydefaultoptions;screen,ScreenProfileLoad;text,Game Start"
|
||||
Choice2="screen,ScreenNetworkOptions;text,Play Online"
|
||||
Choice3="screen,ScreenSelectGame;text,Select Game"
|
||||
Choice4="screen,ScreenOptionsService;text,Options"
|
||||
Choice5="screen,ScreenOptionsEdit;text,Edit/Share"
|
||||
Choice6="screen,ScreenJukeboxMenu;text,Jukebox"
|
||||
#DisabledChoices="Setup"
|
||||
#ChoiceSetup="text,Setup"
|
||||
ChoiceSetup="screen,ScreenQuickSetupOverview;text,Setup"
|
||||
Choice7="screen,ScreenExit;text,Exit"
|
||||
Choice8="screen,ScreenTest;text,Sandbox"
|
||||
[ScreenQuickSetupOverview]
|
||||
IconStartX=SCREEN_CENTER_X-160
|
||||
IconStartY=SCREEN_BOTTOM-60
|
||||
@@ -864,6 +869,14 @@ SampleMusicDelayInit=0
|
||||
AlignMusicBeat=false
|
||||
SelectMenuChangesDifficulty=true
|
||||
WrapChangeSteps=false
|
||||
# HelpDisplay has things added here to make sure it disappears for another
|
||||
# actor, which we defined in this screens decorations.
|
||||
HelpSelectMenuOpenedMessageCommand=stoptweening;decelerate,0.125;diffusealpha,0;
|
||||
HelpSelectMenuClosedMessageCommand=stoptweening;accelerate,0.0725;diffusealpha,1;
|
||||
# Clone everything from HelpDisplay: we're lazy
|
||||
ShowAlternateHelpDisplay=true
|
||||
AlternateHelpDisplaySelectMenuOpenedMessageCommand=stoptweening;accelerate,0.0725;diffusealpha,1;
|
||||
AlternateHelpDisplaySelectMenuClosedMessageCommand=stoptweening;decelerate,0.125;diffusealpha,0;
|
||||
#
|
||||
MusicWheelX=SCREEN_CENTER_X+160
|
||||
MusicWheelY=SCREEN_CENTER_Y
|
||||
@@ -878,6 +891,15 @@ NewSongOffCommand=accelerate,0.35;addy,-SCREEN_CENTER_Y;
|
||||
NewSongShowCommand=stoptweening;decelerate,0.125;diffusealpha,1;zoomy,0.75;thump,2;effectclock,'bgm';effectmagnitude,1,1,1;effectcolor1,color("1,1,1");effectcolor2,color("1,1.25,1");
|
||||
NewSongHideCommand=stoptweening;accelerate,0.075;diffusealpha,0;zoomy,0.75*1.5;stopeffect;
|
||||
#
|
||||
ShowSongTime=true
|
||||
SongTimeX=SCREEN_CENTER_X-160
|
||||
SongTimeY=SCREEN_TOP+160+(36/2)+8
|
||||
SongTimeOnCommand=zoom,0.75;strokecolor,Color("Outline");shadowlength,1
|
||||
SongTimeOffCommand=bouncebegin,0.15;zoom,0;diffusealpha,0;
|
||||
SongTimeResetCommand=diffuse,Color("White");
|
||||
SongTimeLongCommand=diffusebottomedge,Color("Blue");
|
||||
SongTimeMarathonCommand=diffuse,Color("Yellow");diffusebottomedge,Color("Orange");
|
||||
#
|
||||
ShowSortOrder=true
|
||||
SortOrderX=SCREEN_CENTER_X+128+32
|
||||
SortOrderY=SCREEN_TOP+24+4
|
||||
@@ -920,7 +942,7 @@ BPMDisplayOffCommand=bouncebegin,0.15;zoomx,0;
|
||||
ShowBPMLabel=true
|
||||
BPMLabelX=SCREEN_CENTER_X-160-90
|
||||
BPMLabelY=SCREEN_TOP+160+(36/2)+6
|
||||
BPMLabelOnCommand=horizalign,right;zoom,0.75;strokecolor,Color("Outline");addx,-SCREEN_CENTER_X;decelerate,0.35;addx,SCREEN_CENTER_X
|
||||
BPMLabelOnCommand=addx,-SCREEN_CENTER_X;decelerate,0.35;addx,SCREEN_CENTER_X
|
||||
BPMLabelOffCommand=bouncebegin,0.15;zoomx,0;
|
||||
#
|
||||
ShowDifficultyList=not GAMESTATE:IsCourseMode();
|
||||
@@ -929,8 +951,8 @@ DifficultyListY=SCREEN_TOP+216+6
|
||||
DifficultyListOnCommand=addx,-SCREEN_CENTER_X;decelerate,0.35;addx,SCREEN_CENTER_X;
|
||||
DifficultyListOffCommand=bouncebegin,0.15;zoomx,0;
|
||||
#
|
||||
DifficultyListShowCommand=bounceend,0.135;zoomx,1
|
||||
DifficultyListHideCommand=bouncebegin,0.135;zoomx,0
|
||||
DifficultyListShowCommand=stoptweening;bounceend,0.135;zoomx,1
|
||||
DifficultyListHideCommand=stoptweening;bouncebegin,0.135;zoomx,0
|
||||
#
|
||||
ShowCourseContentsList=false
|
||||
CourseContentsListX=SCREEN_CENTER_X-160
|
||||
|
||||
Reference in New Issue
Block a user