From dfa54b5acc15dce328a9baf8d6ed1a8a2e0134f8 Mon Sep 17 00:00:00 2001 From: Josh Allen Date: Tue, 16 May 2006 03:33:22 +0000 Subject: [PATCH] Language strings --- stepmania/src/ScreenNetworkOptions.cpp | 34 ++++++++++++++++---------- 1 file changed, 21 insertions(+), 13 deletions(-) diff --git a/stepmania/src/ScreenNetworkOptions.cpp b/stepmania/src/ScreenNetworkOptions.cpp index 0d574c1e64..43ec183879 100644 --- a/stepmania/src/ScreenNetworkOptions.cpp +++ b/stepmania/src/ScreenNetworkOptions.cpp @@ -14,6 +14,21 @@ #include "LocalizedString.h" #include "OptionRowHandler.h" +static LocalizedString CLIENT_CONNECT ( "ScreenNetworkOptions", "Connect" ); +static LocalizedString CLIENT_DISCONNECT ( "ScreenNetworkOptions", "Disconnect" ); +static LocalizedString SERVER_START ( "ScreenNetworkOptions", "Start" ); +static LocalizedString SERVER_STOP ( "ScreenNetworkOptions", "Stop" ); +static LocalizedString SCORE_ON ( "ScreenNetworkOptions", "ScoreOn" ); +static LocalizedString SCORE_OFF ( "ScreenNetworkOptions", "ScoreOff" ); +static LocalizedString SERVER_STARTED ( "ScreenNetworkOptions", "Server started." ); +static LocalizedString SERVER_FAILED ( "ScreenNetworkOptions", "Server failed: %s Code:%d" ); + +static LocalizedString DISCONNECTED ( "ScreenNetworkOptions", "Disconnected from server." ); +static LocalizedString SERVER_STOPPED ( "ScreenNetworkOptions", "Server stopped." ); +static LocalizedString ENTER_NETWORK_ADDRESS ("ScreenNetworkOptions","Enter a network address."); +static LocalizedString CONNECT_TO_YOURSELF ("ScreenNetworkOptions","Use 127.0.0.1 to connect to yourself."); +static LocalizedString ENTER_A_SERVER_NAME ("ScreenNetworkOptions","Enter a server name."); + enum { PO_CONNECTION, PO_SERVER, @@ -51,9 +66,9 @@ void ScreenNetworkOptions::Init() pHand->m_Def.m_sName = "Connection"; pHand->m_Def.m_bOneChoiceForAllPlayers = true; if ( NSMAN->useSMserver ) - pHand->m_Def.m_vsChoices.push_back("Disconnect"); + pHand->m_Def.m_vsChoices.push_back(CLIENT_DISCONNECT); else - pHand->m_Def.m_vsChoices.push_back("Connect"); + pHand->m_Def.m_vsChoices.push_back(CLIENT_CONNECT); } { OptionRowHandler *pHand = OptionRowHandlerUtil::MakeNull(); @@ -61,8 +76,8 @@ void ScreenNetworkOptions::Init() pHand->m_Def.m_bAllowThemeItems = false; pHand->m_Def.m_bOneChoiceForAllPlayers = true; pHand->m_Def.m_sName = "Server"; - pHand->m_Def.m_vsChoices.push_back("Stop"); - pHand->m_Def.m_vsChoices.push_back("Start"); + pHand->m_Def.m_vsChoices.push_back(SERVER_START); + pHand->m_Def.m_vsChoices.push_back(SERVER_STOP); } { OptionRowHandler *pHand = OptionRowHandlerUtil::MakeNull(); @@ -70,8 +85,8 @@ void ScreenNetworkOptions::Init() pHand->m_Def.m_sName = "Scoreboard"; pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bOneChoiceForAllPlayers = true; - pHand->m_Def.m_vsChoices.push_back("Off"); - pHand->m_Def.m_vsChoices.push_back("On"); + pHand->m_Def.m_vsChoices.push_back(SCORE_OFF); + pHand->m_Def.m_vsChoices.push_back(SCORE_ON); } { @@ -93,8 +108,6 @@ void ScreenNetworkOptions::Init() m_pRows[PO_SCOREBOARD]->SetOneSharedSelection(PREFSMAN->m_bEnableScoreboard); } -static LocalizedString SERVER_STARTED ( "ScreenNetworkOptions", "Server started." ); -static LocalizedString SERVER_FAILED ( "ScreenNetworkOptions", "Server failed: %s Code:%d" ); void ScreenNetworkOptions::HandleScreenMessage( const ScreenMessage SM ) { if( SM == SM_DoneConnecting ) @@ -130,11 +143,6 @@ void ScreenNetworkOptions::HandleScreenMessage( const ScreenMessage SM ) ScreenOptions::HandleScreenMessage( SM ); } -static LocalizedString DISCONNECTED ( "ScreenNetworkOptions", "Disconnected from server." ); -static LocalizedString SERVER_STOPPED ( "ScreenNetworkOptions", "Server stopped." ); -static LocalizedString ENTER_NETWORK_ADDRESS ("ScreenNetworkOptions","Enter a network address."); -static LocalizedString CONNECT_TO_YOURSELF ("ScreenNetworkOptions","Use 127.0.0.1 to connect to yourself."); -static LocalizedString ENTER_A_SERVER_NAME ("ScreenNetworkOptions","Enter a server name."); void ScreenNetworkOptions::MenuStart( const InputEventPlus &input ) { #if defined( WITHOUT_NETWORKING )