segment renovation stage 2: redefine TimingSegments as simple structs, standardize names and functions, use only rows for constructors (we'll limit allocation through TimingData::AddSegment in the near future)
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@@ -65,7 +65,7 @@ protected:
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void DrawTickcountText( const float fBeat, int iTicks );
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void DrawComboText( const float fBeat, int iCombo, int iMiss );
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void DrawLabelText( const float fBeat, RString sLabel );
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void DrawSpeedText( const float fBeat, float fPercent, float fWait, unsigned short usMode );
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void DrawSpeedText( const float fBeat, float fPercent, float fWait, int iMode );
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void DrawScrollText( const float fBeat, float fPercent );
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void DrawFakeText( const float fBeat, const float fNewBeat );
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void DrawAttackText( const float fBeat, const Attack &attack );
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