LuaXType
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@@ -72,6 +72,28 @@ static const CString EMPTY_STRING;
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return (X)(i+1); /*invalid*/ \
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return (X)(i+1); /*invalid*/ \
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}
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}
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#define LuaXToString(X) \
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LuaFunction( X##ToString, X##ToString( (X) IArg(1) ) );
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#define LuaStringToX(X) \
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LuaFunction( StringTo##X, (X) StringTo##X( SArg(1) ) );
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#define LuaXType(X, CNT, Prefix) \
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static void Lua##X(lua_State* L) \
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{ \
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FOREACH_ENUM( X, CNT, i ) \
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{ \
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CString s = X##Names[i]; \
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s.MakeUpper(); \
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LUA->SetGlobal( Prefix+s, i ); \
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} \
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CString sType = "NUM" #X "S" ; \
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sType.MakeUpper(); \
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LUA->SetGlobal( sType, CNT ); \
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LUA->SetGlobal( Prefix "INVALID", CNT+1 ); \
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} \
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REGISTER_WITH_LUA_FUNCTION( Lua##X );
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#endif
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#endif
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/*
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/*
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@@ -11,12 +11,6 @@
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#include <float.h>
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#include <float.h>
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#include "LuaFunctions.h"
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#include "LuaFunctions.h"
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#define LuaXToString(X) \
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LuaFunction( X##ToString, X##ToString( (X) IArg(1) ) );
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#define LuaStringToX(X) \
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LuaFunction( StringTo##X, (X) StringTo##X( SArg(1) ) );
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const CString RANKING_TO_FILL_IN_MARKER[NUM_PLAYERS] = {"#P1#","#P2#"};
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const CString RANKING_TO_FILL_IN_MARKER[NUM_PLAYERS] = {"#P1#","#P2#"};
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@@ -64,18 +58,7 @@ XToString( PlayMode, NUM_PLAY_MODES );
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XToThemedString( PlayMode, NUM_PLAY_MODES );
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XToThemedString( PlayMode, NUM_PLAY_MODES );
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StringToX( PlayMode );
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StringToX( PlayMode );
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LuaXToString( PlayMode );
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LuaXToString( PlayMode );
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static void LuaPlayMode(lua_State* L)
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LuaXType( PlayMode, NUM_PLAY_MODES, "PLAY_MODE_" )
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{
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FOREACH_PlayMode( pm )
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{
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CString s = PlayModeNames[pm];
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s.MakeUpper();
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LUA->SetGlobal( "PLAY_MODE_"+s, pm );
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}
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LUA->SetGlobal( "NUM_PLAY_MODES", NUM_PLAY_MODES );
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}
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REGISTER_WITH_LUA_FUNCTION( LuaPlayMode );
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RankingCategory AverageMeterToRankingCategory( int iAverageMeter )
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RankingCategory AverageMeterToRankingCategory( int iAverageMeter )
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{
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{
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@@ -1,6 +1,8 @@
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#include "global.h"
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#include "global.h"
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#include "NoteTypes.h"
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#include "NoteTypes.h"
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#include "RageUtil.h"
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#include "RageUtil.h"
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#include "LuaManager.h"
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#include "LuaFunctions.h"
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TapNote TAP_EMPTY ( TapNote::empty, TapNote::SubType_invalid, TapNote::original, "", 0, false, 0 );
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TapNote TAP_EMPTY ( TapNote::empty, TapNote::SubType_invalid, TapNote::original, "", 0, false, 0 );
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TapNote TAP_ORIGINAL_TAP ( TapNote::tap, TapNote::SubType_invalid, TapNote::original, "", 0, false, 0 );
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TapNote TAP_ORIGINAL_TAP ( TapNote::tap, TapNote::SubType_invalid, TapNote::original, "", 0, false, 0 );
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@@ -24,6 +26,8 @@ static const CString NoteTypeNames[] = {
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"192nd",
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"192nd",
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};
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};
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XToString( NoteType, NUM_NOTE_TYPES );
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XToString( NoteType, NUM_NOTE_TYPES );
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LuaXToString( NoteType )
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LuaXType( NoteType, NUM_NOTE_TYPES , "NOTE_TYPE_" )
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float NoteTypeToBeat( NoteType nt )
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float NoteTypeToBeat( NoteType nt )
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{
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{
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