LuaXType
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@@ -1,6 +1,8 @@
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#include "global.h"
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#include "NoteTypes.h"
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#include "RageUtil.h"
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#include "LuaManager.h"
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#include "LuaFunctions.h"
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TapNote TAP_EMPTY ( TapNote::empty, TapNote::SubType_invalid, TapNote::original, "", 0, false, 0 );
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TapNote TAP_ORIGINAL_TAP ( TapNote::tap, TapNote::SubType_invalid, TapNote::original, "", 0, false, 0 );
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@@ -24,6 +26,8 @@ static const CString NoteTypeNames[] = {
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"192nd",
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};
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XToString( NoteType, NUM_NOTE_TYPES );
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LuaXToString( NoteType )
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LuaXType( NoteType, NUM_NOTE_TYPES , "NOTE_TYPE_" )
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float NoteTypeToBeat( NoteType nt )
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{
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