simplify
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@@ -991,7 +991,6 @@ void ScreenSelectMusic::AfterMusicChange()
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case TYPE_SECTION:
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case TYPE_SECTION:
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case TYPE_SORT:
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case TYPE_SORT:
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{
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{
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RString sGroup = m_MusicWheel.GetSelectedSection();
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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m_iSelection[p] = -1;
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m_iSelection[p] = -1;
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@@ -1007,7 +1006,7 @@ void ScreenSelectMusic::AfterMusicChange()
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switch( m_MusicWheel.GetSelectedType() )
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switch( m_MusicWheel.GetSelectedType() )
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{
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{
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case TYPE_SECTION:
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case TYPE_SECTION:
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g_sBannerPath = SONGMAN->GetSongGroupBannerPath( sGroup );
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g_sBannerPath = SONGMAN->GetSongGroupBannerPath( m_MusicWheel.GetSelectedSection() );
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m_sSampleMusicToPlay = m_sSectionMusicPath;
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m_sSampleMusicToPlay = m_sSectionMusicPath;
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break;
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break;
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case TYPE_SORT:
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case TYPE_SORT:
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