fix Game default modifiers override Profile default modifiers depending on when the player joined
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@@ -109,13 +109,6 @@ bool ProfileManager::LoadProfile( PlayerNumber pn, CString sProfileDir, bool bIs
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return false;
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}
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// apply saved default modifiers if any
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if( m_Profile[pn].m_bUsingProfileDefaultModifiers )
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{
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GAMESTATE->m_PlayerOptions[pn].Init();
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GAMESTATE->ApplyModifiers( pn, m_Profile[pn].m_sDefaultModifiers );
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}
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return true;
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}
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