diff --git a/stepmania/src/arch/LowLevelWindow/LowLevelWindow_X11.cpp b/stepmania/src/arch/LowLevelWindow/LowLevelWindow_X11.cpp index ee48bbc333..a8c1d51f56 100644 --- a/stepmania/src/arch/LowLevelWindow/LowLevelWindow_X11.cpp +++ b/stepmania/src/arch/LowLevelWindow/LowLevelWindow_X11.cpp @@ -157,10 +157,6 @@ CString LowLevelWindow_X11::TryVideoMode(RageDisplay::VideoModeParams p, bool &b void LowLevelWindow_X11::SwapBuffers() { glXSwapBuffers(X11Helper::Dpy, X11Helper::Win); - // XXX HACK: I added this sleep on a strange hunch while trying to find - // the source of crippling performance issues, and suddenly - // those performance issues simply stopped... - usleep(10000); // Allows up to ~100fps } /*