From de9ae9048bb96ac678801dcee33593d2ddcf615c Mon Sep 17 00:00:00 2001 From: Kyzentun Keeslala Date: Sun, 18 Oct 2015 16:27:03 -0600 Subject: [PATCH] Use set_mult_attrs_with_diffuse on RollingNumbers on eval in default even though it won't have any effect until 5.1. --- Themes/default/metrics.ini | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/Themes/default/metrics.ini b/Themes/default/metrics.ini index 4ce1ab773a..51a71e6e8d 100644 --- a/Themes/default/metrics.ini +++ b/Themes/default/metrics.ini @@ -1650,11 +1650,11 @@ ShowStepsDisplay=true # W1NumberP1X=SCREEN_CENTER_X-160+40 W1NumberP1Y=SCREEN_TOP+160 -W1NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +W1NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true W1NumberP1OffCommand= W1NumberP2X=SCREEN_CENTER_X+160-40 W1NumberP2Y=SCREEN_TOP+160 -W1NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +W1NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true W1NumberP2OffCommand= W1LabelX=SCREEN_CENTER_X W1LabelY=SCREEN_TOP+160 @@ -1663,11 +1663,11 @@ W1LabelOffCommand= # W2NumberP1X=SCREEN_CENTER_X-160+40 W2NumberP1Y=SCREEN_TOP+180 -W2NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +W2NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true W2NumberP1OffCommand= W2NumberP2X=SCREEN_CENTER_X+160-40 W2NumberP2Y=SCREEN_TOP+180 -W2NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +W2NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true W2NumberP2OffCommand= W2LabelX=SCREEN_CENTER_X W2LabelY=SCREEN_TOP+180 @@ -1676,11 +1676,11 @@ W2LabelOffCommand= # W3NumberP1X=SCREEN_CENTER_X-160+40 W3NumberP1Y=SCREEN_TOP+200 -W3NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +W3NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true W3NumberP1OffCommand= W3NumberP2X=SCREEN_CENTER_X+160-40 W3NumberP2Y=SCREEN_TOP+200 -W3NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +W3NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true W3NumberP2OffCommand= W3LabelX=SCREEN_CENTER_X W3LabelY=SCREEN_TOP+200 @@ -1689,11 +1689,11 @@ W3LabelOffCommand= # W4NumberP1X=SCREEN_CENTER_X-160+40 W4NumberP1Y=SCREEN_TOP+220 -W4NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +W4NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true W4NumberP1OffCommand= W4NumberP2X=SCREEN_CENTER_X+160-40 W4NumberP2Y=SCREEN_TOP+220 -W4NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +W4NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true W4NumberP2OffCommand= W4LabelX=SCREEN_CENTER_X W4LabelY=SCREEN_TOP+220 @@ -1702,11 +1702,11 @@ W4LabelOffCommand= # W5NumberP1X=SCREEN_CENTER_X-160+40 W5NumberP1Y=SCREEN_TOP+240 -W5NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +W5NumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true W5NumberP1OffCommand= W5NumberP2X=SCREEN_CENTER_X+160-40 W5NumberP2Y=SCREEN_TOP+240 -W5NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +W5NumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true W5NumberP2OffCommand= W5LabelX=SCREEN_CENTER_X W5LabelY=SCREEN_TOP+240 @@ -1715,11 +1715,11 @@ W5LabelOffCommand= # MissNumberP1X=SCREEN_CENTER_X-160+40 MissNumberP1Y=SCREEN_TOP+260 -MissNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +MissNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true MissNumberP1OffCommand= MissNumberP2X=SCREEN_CENTER_X+160-40 MissNumberP2Y=SCREEN_TOP+260 -MissNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +MissNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true MissNumberP2OffCommand= MissLabelX=SCREEN_CENTER_X MissLabelY=SCREEN_TOP+260 @@ -1728,11 +1728,11 @@ MissLabelOffCommand= # HeldNumberP1X=SCREEN_CENTER_X-160+40 HeldNumberP1Y=SCREEN_TOP+280 -HeldNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +HeldNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true HeldNumberP1OffCommand= HeldNumberP2X=SCREEN_CENTER_X+160-40 HeldNumberP2Y=SCREEN_TOP+280 -HeldNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +HeldNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true HeldNumberP2OffCommand= HeldLabelX=SCREEN_CENTER_X HeldLabelY=SCREEN_TOP+280 @@ -1741,11 +1741,11 @@ HeldLabelOffCommand= # MaxComboNumberP1X=SCREEN_CENTER_X-160+40 MaxComboNumberP1Y=SCREEN_TOP+300 -MaxComboNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1 +MaxComboNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;set_mult_attrs_with_diffuse,true MaxComboNumberP1OffCommand= MaxComboNumberP2X=SCREEN_CENTER_X+160-40 MaxComboNumberP2Y=SCREEN_TOP+300 -MaxComboNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1 +MaxComboNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;set_mult_attrs_with_diffuse,true MaxComboNumberP2OffCommand= MaxComboLabelX=SCREEN_CENTER_X MaxComboLabelY=SCREEN_TOP+300 @@ -1759,11 +1759,11 @@ ScoreLabelOffCommand= # ScoreNumberP1X=SCREEN_CENTER_X-160 ScoreNumberP1Y=SCREEN_TOP+320 -ScoreNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;zoom,0.775 +ScoreNumberP1OnCommand=diffuse,PlayerColor(PLAYER_1);strokecolor,ColorDarkTone( PlayerColor(PLAYER_1) );shadowlength,1;zoom,0.775;set_mult_attrs_with_diffuse,true ScoreNumberP1OffCommand= ScoreNumberP2X=SCREEN_CENTER_X+160 ScoreNumberP2Y=SCREEN_TOP+320 -ScoreNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;zoom,0.775 +ScoreNumberP2OnCommand=diffuse,PlayerColor(PLAYER_2);strokecolor,ColorDarkTone( PlayerColor(PLAYER_2) );shadowlength,1;zoom,0.775;set_mult_attrs_with_diffuse,true ScoreNumberP2OffCommand= # PercentFrameP1X=SCREEN_CENTER_X-160