Now, will the merged stuff work?
This commit is contained in:
@@ -2,6 +2,9 @@
|
||||
--essentially a really chunky layer to make SetScore elegant(ish)
|
||||
--arguments for scorekeepers: JudgmentMessageCommand,PlayerStageStats,PlayerNumber,State
|
||||
--[[changelog
|
||||
v1.42 21 May 2012
|
||||
*Add more type checking.
|
||||
*Don't crash on missing modes.
|
||||
v1.41 6 May 2012
|
||||
*Not really sure.
|
||||
*Included in SM5 for alpha 3.
|
||||
@@ -27,6 +30,8 @@ function GetNumReadiedScoreKeepers()
|
||||
return table.itemcount(ReadiedScoreKeepers)
|
||||
end
|
||||
|
||||
--InitScoreKeepers(string p1Mode, string p2Mode)
|
||||
--Both are optional.
|
||||
function InitScoreKeepers(p1Mode, p2Mode)
|
||||
local newStgK = {pcall(GameState.GetStageSeed,GAMESTATE)}
|
||||
assert(newStgK[1], "it's too early to initialize the ScoreKeepers, the GameState isn't ready yet")
|
||||
@@ -34,6 +39,12 @@ function InitScoreKeepers(p1Mode, p2Mode)
|
||||
Log "[InitScoreKeepers] unnecessary call"
|
||||
return true
|
||||
end
|
||||
if p1Mode~=nil then
|
||||
assert(type(p1Mode)=="string", "only pass string or nil")
|
||||
end
|
||||
if p2Mode~=nil then
|
||||
assert(type(p2Mode)=="string", "only pass string or nil")
|
||||
end
|
||||
ReadiedScoreKeepers={}
|
||||
JudgmentFilters={}
|
||||
stageKey = newStgK
|
||||
@@ -47,9 +58,7 @@ function InitScoreKeepers(p1Mode, p2Mode)
|
||||
assert(next(intab), "InitScoreKeepers didn't get any args")
|
||||
for k,v in pairs(intab) do
|
||||
if not ScoringModes[v] then
|
||||
--SPOILER: UndocumentedFeature crashes the game intentionally.
|
||||
-- UndocumentedFeature(k.."'s scoring mode \""..v.."\" doesn't exist.")
|
||||
-- UndocumentedFeature(k.."'s scoring mode doesn't exist.")
|
||||
Warn(k.."'s scoring mode \""..v.."\" doesn't exist.")
|
||||
else
|
||||
ReadiedScoreKeepers[k] = coroutine.create(ScoringModes[v])
|
||||
--call each scoring mode one time in init mode
|
||||
|
||||
@@ -80,8 +80,8 @@ t[#t+1] = Def.ActorFrame {
|
||||
--Get scoring ready.
|
||||
if not GAMESTATE:IsCourseMode() then
|
||||
InitScoreKeepers(
|
||||
GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
|
||||
GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
|
||||
GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode") or nil,
|
||||
GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") or nil
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
@@ -857,7 +857,7 @@ unsigned long NetworkSyncManager::GetCurrentSMBuild( LoadingWindow* ld )
|
||||
const RString sHost = "aldo.mx";
|
||||
const unsigned short uPort = 80;
|
||||
const RString sResource = "/stepmania/check_sm5.php";
|
||||
const RString sUserAgent = "StepMania AMX (+http://aldo.mx/stepmania/)";
|
||||
const RString sUserAgent = PRODUCT_ID;
|
||||
const RString sReferer = "http://aldo.mx/stepmania/";
|
||||
|
||||
if( ld )
|
||||
|
||||
Reference in New Issue
Block a user