pump receptors code tweak
ignore crashinfo adding new simile format idea
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@@ -19,20 +19,26 @@ return Def.ActorFrame {
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-- LAYERS --
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NOTESKIN:LoadActor("Center", "Outline Receptor")..{
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Name="Outline";
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Condition=Var "Button" == "Center";
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Name="Outline Full";
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Condition=Var "Button" == "Center" and GAMESTATE:GetCurrentStyle():GetStepsType() ~= 'StepsType_Pump_Halfdouble';
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--InitCommand=cmd(x,96);
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};
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NOTESKIN:LoadActor("DownLeft", "Outline Receptor")..{
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Name="Outline Half";
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Condition=Var "Button" == "DownLeft" and GAMESTATE:GetCurrentStyle():GetStepsType() == 'StepsType_Pump_Halfdouble';
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--InitCommand=cmd(x,96);
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};
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NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
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Name="Base";
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Frames = { { Frame = 0 } };
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--PressCommand=cmd(finishtweening;glow,1,1,1,1;linear,0.1;glow,1,1,1,0);
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PressCommand=cmd(finishtweening;linear,0.05;zoom,0.9;linear,0.1;zoom,1);
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};
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NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
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Name="Glow";
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Frames = { { Frame = 1 } };
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InitCommand=cmd(blend,'BlendMode_Add');
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--PressCommand=cmd(finishtweening;linear,0.05;zoom,0.9;linear,0.1;zoom,1);
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PressCommand=cmd(finishtweening;linear,0.05;zoom,0.9;linear,0.1;zoom,1);
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};
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--[[
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NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
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