diff --git a/src/GameCommand.cpp b/src/GameCommand.cpp index d8cf71b693..8944c5be66 100644 --- a/src/GameCommand.cpp +++ b/src/GameCommand.cpp @@ -451,8 +451,6 @@ bool GameCommand::IsPlayable( RString *why ) const if ( m_pStyle ) { - int iCredits = NUM_PLAYERS; // not iNumCreditsPaid - /* If both sides are joined, disallow singles modes, since easy to select * them accidentally, instead of versus mode. */ if( m_pStyle->m_StyleType == StyleType_OnePlayerOneSide &&