Add <numeric> header to ActorMultiVertex to use std::accumulate

This commit is contained in:
teejusb
2019-06-22 13:02:09 -07:00
parent 7e3789b131
commit de29ba656b
+2
View File
@@ -14,6 +14,8 @@
#include "LuaManager.h"
#include "LocalizedString.h"
#include <numeric>
const float min_state_delay= 0.0001f;
static const char *DrawModeNames[] = {