fix judgement too small in mini

This commit is contained in:
Glenn Maynard
2005-10-23 00:51:56 +00:00
parent 025b671698
commit ddbbe5b561
+1 -1
View File
@@ -496,7 +496,7 @@ void Player::Update( float fDeltaTime )
float fMiniPercent = m_pPlayerState->m_CurrentPlayerOptions.m_fEffects[PlayerOptions::EFFECT_MINI];
float fJudgmentZoom = min( powf(0.25f, fMiniPercent), 1.0f );
float fJudgmentZoom = min( powf(0.5f, fMiniPercent), 1.0f );
if( m_pJudgment )
m_pJudgment->SetZoom( m_pJudgment->GetZoom() * fJudgmentZoom );
if( m_sprJudgmentFrame.IsLoaded() )