[Player] add RequireStepOnMines metric. This allows DDR's Shock Arrows to be emulated. [FSX]

This commit is contained in:
AJ Kelly
2010-07-05 14:16:18 -05:00
parent 00b2c53057
commit dd760b83cd
3 changed files with 119 additions and 20 deletions
+1
View File
@@ -893,6 +893,7 @@ CheckpointsTapsSeparateJudgment=CheckpointsTapsSeparateJudgment()
CheckpointsFlashOnHold=false
ImmediateHoldLetGo=ImmediateHoldLetGo()
RequireStepOnHoldHeads=HoldHeadStep()
RequireStepOnMines=false
InitialHoldLife=InitialHoldLife()
MaxHoldLife=MaxHoldLife()
RollBodyIncrementsCombo=RollBodyIncrementsCombo()